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Talk:Overbearing Blow (3.5e Feat)

No change in size, 22:48, 10 July 2012
m
Text replace - "|rating=neither" to "|rating=neutral"
{{Rating|OldRating=True
|rater=Ganteka Future
|rating=neitherneutral
|reason=A good feat. A nice game mechanic. While I would be nitpicking to hold it back because of formatting/spelling, the wording is awkward. With that, it should be a solid addition for a burley dude to have.
}}
{{Rating|OldRating=True
|rater=Sam Kay
|rating=neitherneutral
|reason=A nice little feat for a fighter to take, though I agree that the wording is a little awkward. The mechanic makes sense (even in your foe is wearing full plate, if you wack them hard enough, they will get bruised), and it makes the sometimes pointless extra attacks at -5, 10, 15 etc more worthwhile.
}}
{{Rating|OldRating=True
|rater=DanielDraco
|rating=neitherneutral
|reason=I like it, but woah. Let's not forget that nonlethal damage is no laughing matter. When you take more damage than you have hit points, you're out of the battle, whether that damage was lethal or nonlethal — after all, knocking someone unconscious puts them only a coup de grace away from death. Despite being nonlethal, this feat increases the ability to damage armored opponents by an insane degree. It seems more like wizard-level to me.}}
|reason=Doing extra damage is good, and always doing a bit of damage as a fighter is good, but at the same time, extremely powerful. Still, this is useless against Constructs, Plants, and Undead...}}
{{Rating|OldRating=True |rater=Aarnott |rating=neitherneutral|reason=See [[Talk:Overbearing Blow (3.5e Feat)#Comments|comments]] below.}}
==Comments==

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