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Talk:Siege Shot (3.5e Feat)

88 bytes added, 08:37, 23 September 2012
Homebrew Ranged Class
::::As an example of how this ''might'' have broken the game, look at my Gentleman Explorer. It's based on single shots. The only thing that prevents this combo from being broken is the fact that the door was closed on the GE's side -- instead of being a full attack, Elephant Gun is a full-round action (after level 7, anyway). If it were a full attack action, both pieces of material would be balanced when you look at them individually, but would break when combined because the damage would stack. (I hesitated to pull out that example. I didn't want to just wave around my own class like a boasting jackass, but it's the only real example I know of a single-shot archer that is [nearly] broken by this feat.) --[[User:DanielDraco|DanielDraco]] ([[User talk:DanielDraco|talk]]) 06:47, 23 September 2012 (UTC)
::::: It closed on the Siege Shot side too actually. I remain unconvinced Siege shot can problematic, it don't stack with things that are not passive abilities (Sneak Attack) and more attacks if almost always better in DnD. Siege shot was made to make the single shot archer good, in homebrew or iin core. Frankly I'd rather balance with WoTC Standard than with homebrew that contain some of Fraken Kesley's article.--[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 08:37, 23 September 2012 (UTC)

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