10,188
edits
Changes
m
no edit summary
*Each round when in plain sight (without [Concealment] or [Cover]) you take a -3 cumulative penalty to Stealth checks.
*People actively searching for stealthed or [Invisible] creatures may take a Move action to search for a stealthed creature with a Perception check (DC equal to 10 + opposing creature's modified stealth modifier). The individual searching must have line of sight to where their opponent is or the attempt automatically fails.
=== Healing ===
*Abilities or effects that would increase an ability's healing do so only once per [Round].
** For example, if you attacked with a Drinking weapon and had the 5-rank Vigor benefit, you would only benefit from the increased healing once per round.
----