Minor Fixes (Legend Variant Rule)

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Author: Ghostwheel (talk)
Date Created: January 16, 2013
Status: Complete
Editing: Clarity edits only please
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Minor fixes to the game that make sense.

Minor Fixes[edit]

There are a number of things in Legend that aren't quite as "right" as they should be. This is a list of various things to fix those small problems.

Miscellaneous Bonuses[edit]

  • Any untyped bonuses to AC do not stack with each other (though they stack with all other types of bonuses).

Barbarian Class - Path of War (Dervish Track)[edit]

  • Switch the 2nd and 3rd circles of the track.

Stealth skill[edit]

  • You automatically fail your Stealth check if you lack [Concealment] or [Cover] to your target, or if you target is not distracted.
  • Upon reaching 10 ranks in Stealth you gain the ability to hide even without [Concealment] or [Cover].
  • Each round when in plain sight (without [Concealment] or [Cover]) you take a -3 cumulative penalty to Stealth checks.
  • People actively searching for stealthed or [Invisible] creatures may take a Move action to search for a stealthed creature with a Perception check (DC equal to 10 + opposing creature's modified stealth modifier). The individual searching must have line of sight to where their opponent is or the attempt automatically fails.

Healing[edit]

  • Abilities or effects that would increase an ability's healing do so only once per [Round].
    • For example, if you attacked with a Drinking weapon and had the 5-rank Vigor benefit, you would only benefit from the increased healing once per round.

LegendVariant Rules

Ghostwheel's Homebrew (310 Articles)
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AuthorGhostwheel +
IdentifierLegend Variant Rule +
RatingUndiscussed +
SummaryMinor fixes to the game that make sense. +
TitleMinor Fixes +