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→Class Features
'''{{Anchor|Pummel}} {{Ex}}:''' At 2nd level, a luchador can release a flurry of blows on any creature he successfully grapples. As a full-attack action the luchador makes a grapple check to maintain the grapple, and then makes a full attack without penalty with any unarmed strikes or natural weapons the luchador possesses.
'''{{Anchor|Virtual Size}} {{Ex}}:''' At 2nd , 5th, 7th, and 10th level and every three levels beyond, a luchador increases an effective size catagory for the purposes of determining what the luchador can grapple, who can grapple him, and the size bonus on grapple checks. Even when the enemy vastly outsizes the luchador, the luchador manages to find a way to twist, pinch, and harass the enemy into a grappled state.
'''{{Anchor|Judo Toss}} {{Ex}}:''' At 3rd level, a luchador can use the momentum and weight of an enemy against them. Whenever the luchador is charged the luchador can take an immediate action, making an opposed grapple check. If successful, the charge is canceled and the charging creature is thrown and lands prone up to 5 feet away for every 5 points your grapple exceeds their (minimum 5 feet). They take the same amount of damage they would have dealt on the charge had it been successful. If the charging creature had more than one attack on a charge it only takes damage for the first attack.