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''Damage Reduction:'' A draculus has 5 + half her hit dice in damage reduction/silver. A [[SRD:Holy|holy]] weapon ignore her damage reduction, a silver [[SRD:Holy|holy]] deal 50% more damage.
''Immortality:'' Unlike a normal undead, a draculus is not destroyed when she is brought below 0. Instead she fall inert, she does not die from mere hit point damage no matter how much is dealt. In order to kill an inert draculus she must either be staked through the heart with an oak stake, decapitated with a silver weapon or her body completly destroyued completely destroyed (such as being burned and then all remaining bone crushed). A [[SRD:Holy|holy]] weapon ignore this ability.
''Messy Death:'' When a Draculus is properly slain they either turn into dust (as per [[SRD:Disintegrate|''disintegrate'']]) if exposed to sunlight. If slain through more conventional means it instead explode violently, your body is considered destroyed and leave a horrible mess behind, the space you occupied and your natural reach is now filled with gore (treated as instantaneous [[SRD:Grease|grease]]) and count as difficult terrain until cleaned up.