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Guardian (3.5e Prestige Class)

106 bytes added, 12:52, 18 April 2016
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'''{{Anchor|Ward}} {{Ex}}:''' An experienced guardian can even gird himself and his allies against magic. A 7th-level guardian projects a [[Ward (3.5e Creature Ability)|ward]] equal to 10 + half his [[#Defense Bonus|defense bonus]], that extends to adjacent allies. This ward is not supernatural in nature, and instead represents the guardian's ability to quickly and decisively repel and deflect magical and touch attacks from himself and his closeby allies.
'''{{Anchor|Aggravate}} {{Ex}}:''' At 8th level, the penalty to attack and damage rolls of a [[#Provoke|Provoked]] enemy increases to —10, and the maximum range in which [[#Provoke|Provoke]] is sustained doubles to 60 feet. Furthermore, any enemy in a square adjacent to within the guardian 's [[#Entrenchment|Entrenchment]] area automatically takes a —4 penalty to attack rolls and damage rolls, except when attacking the guardian. If these two penalties apply to the same target, they do not stack.
'''{{Anchor|Supreme Stonewall}} {{Ex}}:''' The guardian's defense becomes so solid that it stops nearly everything in its tracks. A 9th-level guardian's [[#Stonewall|stonewall]] ability may extend to a single adjacent 5-foot square. For all intents and purposes, the guardian occupies both squares, and both squares cannot be [[SRD:Tumble Skill|Tumbled]] through. Furthermore, the guardian actively blocks line of effect to any creature or object behind him. Area effects that hit the guardian frontally do not pass through him, and do not reach any place behind him. The guardian grants [[SRD:Cover#Total Cover|total cover]] to any creature within 10 feet of him against attacks or area effects that have to pass through his squares to reach the creature.

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