Changes

Jump to: navigation, search

User:Leziad/Bodyshifter (3.5e Class)

673 bytes added, 18:17, 12 September 2016
m
Minor formatting, linking and spelling
|author_name=Leziad
|date_created=22nd March 2016
|adopter=
|date_adopted=
|status=Almost Done
|editing=
}}
{{3.5e Class Data
|summary=A bodyshifter is essentially a cross between a monk and a druid, shifting her body to her advantagesadvantage.
|minlevel=1
|ability=Other
==Bodyshifter==
A bodyshifter is essentially a mix between the [[SRD:Druid|Druid]] and the [[SRD:Monk|Monk]], though instead of casting spells and turning into animal the bodyshifter focus focuses on only partially transforming her body. The bodyshifter use uses her own body to her best advantage, smashing her foes with powerful unarmed strikes and adapt adapting to the situation by strategically shifting her body. The bodyshifter use uses a point allocation mechanic, she . She may invest points in powerful bodyshifts or in less powerful bodymorphs. However she She may only have a single active bodyshift, but an unlimited amount of bodymorphs. Additionally , bodymorphs can be easily allocated and re-allocated, while bodyshifts require a 10 minute meditation period.
===Making a Bodyshifter===
'''Abilities:''' The bodyshifter do does not rely on any particular abilities for it class feature features and receive receives ability scores bonuses to it its physical ability scores. What ability scores are important depend depends on the character and it its chosen role in the partparty.
'''Races:''' Any races race may be have bodyshifters.
'''Alignment:''' Any.
====Class Features====
All of the following are class features of the Bodyshifterbodyshifter.
'''Weapon and Armor Proficiency:''' A bodyshifter is proficient with all simple and martial weaponweapons, all shields (except tower shields) but no armor.
'''{{Anchor|Shift Points}}:''' A bodyshifters Bodyshifters possess a number of shift points which she may invest between various [[#Bodyshift|Bodyshifts]] and [[#Bodymorph|bodymorphs]]. Her shift points are never expended ; instead they are invested between these abilities.
'''{{Anchor|AC Bonus}} {{Ex}}:''' A bodyshifter gain gains an armor bonus to AC equal to 4 + 1/2 Class level.
'''{{Anchor|Unarmed Strike}}:''' At 1st level, a bodyshifter gains [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]] as a bonus [[SRD:Feats|feat]]. A bodyshifter ’s bodyshifter’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a bodyshifter may even make unarmed strikes with her hands full. There is no such thing as an off-hand attack for a bodyshifter striking unarmed. A bodyshifter may thus apply her full [[SRD:Strength|Strength]] bonus on [[SRD:Attack Damage|damage rolls]] for all her unarmed strikes.
Usually a bodyshifter ’s bodyshifter’s unarmed strikes deal lethal damage, but she can choose to deal [[SRD:Nonlethal Damage|nonlethal damage]] instead with no penalty on her [[SRD:Attack Roll|attack roll]]. She has the same choice to deal lethal or [[SRD:Nonlethal Damage|nonlethal damage]] while [[SRD:Grappling|grappling]].
A bodyshifter ’s bodyshifter’s [[SRD:Unarmed Strike|unarmed strike]] is treated both as a manufactured weapon and a [[SRD:Natural Weapon|natural weapon]] for the purpose of spells and effects that enhance or improve either manufactured weapons or [[SRD:Natural Weapon|natural weapons]].
A bodyshifter also deals more damage with her unarmed strikes than a normal person would, as shown on [[#Table: The Bodyshifter |Table: The Bodyshifter ]]. The unarmed damage on [[#Table: The Bodyshifter |Table: The Bodyshifter ]] is for Medium bodyshifter . A Small bodyshifter deals less damage than the amount given there with her unarmed attacks, while a Large bodyshifter deals more damage; see [[#Table: Bodyshifter Unarmed Damage by Size|Table: Bodyshifter Unarmed Damage by Size]].
{| class="zebra d20" cellspacing="0" cellpadding="0"
|-
|+ {{Anchor|Table: Bodyshifter Unarmed Damage by Size}}
|-
! Level || Fine || Diminutive || Tiny || Small || Medium || Large || Huge || Gargantuan || Colossal
|20th || 1d8 || 1d10 || 2d6 || 2d8 || 2d10 || 4d8 || 6d8 || 8d8 || 12d8
|}
'''{{Anchor|Bodyshift}} {{Su}}:''' The This is the main ability of the Bodyshifter, this ability allow and allows the bodyshifter to radically transform her body. A bodyshifter may only have a single bodyshift active at any time, although she may switch between them as a swift action. Otherwise bodyshifts are permanent until switched, or if the bodyshifter die dies in which case she return returns to her natural form.
The bodyshifter may invest shift points into her various bodyshifts, she allocate . She allocates those points within with a 10 minute meditation. She may only place as many point points in a single body shift equal to one third of her class level (rounded up). The bodyshifter start starts knowing a single bodyshift at 1st and learn learns another at 2nd level and 4th and each 4 levels thereafter, selecting them from the [[#List of Bodyshifts|list below]].
'''{{Anchor|Bodymorph}} {{Su}}:''' The bodyshifter also possess possesses the ability to do make minor alteration alterations to her body. Unlike bodyshifts, unlike bodyshifts she may have as many bodymoprhs bodymorphs active at the same time as she pleasepleases. Acquiring a bodymorph require requires a move action, each . Each bodymorph require requires a number of base shift points (the number in the parentheses next to each individual entry) to be invested into them and some can be augmented further. Unlike a bodyshift, you may reallocate all points invested in a bodymorph as a move action. Similarly, similarly they are permanent until you reallocate the points into them.
Much like bodyshift bodyshifts you may only invest a number of shift points in a single bodymorph equal to 1/3rd of your class levels, this include . This includes the initial investment.
Unlike bodyshifts, the bodyshifter know knows all body morph bodymorphs available to her from the start:
''{{Anchor|Big Hand}} (1):'' The bodyshifter gain the benefits of [[Oversized Grip (3.5e Feat)|Oversize Grip]] even if you do she does not meet the prerequisites. Additionally, additionally you count she counts as one size category larger for the purpose of dealing unarmed damage.
''{{Anchor|Big Head}} (1):'' The bodyshifter fall falls under the effect of [[Big Head Mode (3.5e Spell)|''big head mode'']].
''{{Anchor|Cosmetic Morph}} (1):'' The bodyshifter change changes her appearance radically, she . She may make cosmetic changes to herself within the limits of the [[SRD:Disguise Self|''disguise self'']] spellsspell. The changes are a transmutation effect and is do not fooled by fool [[SRD:True Seeing|''true seeing'']] or similar abilities. If the bodyshifter invest invests an additional point in this bodymoprh bodymorph, the limit of her transformation are is now dictated by [[SRD:Alter Self|''alter self'']].
''{{Anchor|Fast Legs}} (1):'' The bodyshifter's base land speed increase increases by 10 feet, for . For each additionally points additional point invested in this morph , the speed increase doubledoubles.
''{{Anchor|Flexible Spine}} (1):'' The bodyshifter gain gains the benefits of the [[Flexible (3.5e Feat)|FlecibleFlexible]] feat even if she does not meet the prerequisites.
''{{Anchor|Merform}} (2):'' The bodyshifter fall falls under the effect effects of [[Merform (3.5e Spell)|''merform'']].
''{{Anchor|Plain Look}} (1):'' You assume The bodyshifter assumes a very very plain look, granting you her a +10 bonus on [[SRD:Disguise Skill|disguise]] checks in order to disguise into no one in particular, the . The bonus increase increases to +20 when standing in a crowd. This cannot be used with [[#Stunning Look |Stunning Look]] or any BodyshiftsBodyshift/bodymorph Bodymorph which make you makes her look extraordinary.
''{{Anchor|Regenerative Cells}} (1):'' The bodyshifter gain gain gains one third of her class level (rounded up) in [[Rapid Healing (3.5e Creature Ability)|rapid healing]], she . She also gain gains the ability to regrows regrow her limbs within 3d6 minutes, re-attach them and survive headless. If she invest an additional point it become [[SRD:Fast Healing|fast healing ]] instead. If she invest two additional points it become becomes [[True Immortal (3.5e Template)|pseudo-regeneration]].
''{{Anchor|Stunning Look}} (1):'' The bodyshifter gain gains the [[Too Hot (3.5e Trait)|Too Hot]] traits trait and the ability to use ''Fascinate'' as [[SRD:Bard|Bard]] of her level (DC 10 +1/2 HD + [[SRD:Charisma|Charisma]] modifier) at will.
''{{Anchor|Suction Cups}} (2):'' The bodyshifter fall falls under the effect of [[SRD:Spider Climb|''spider climb'']].
''{{Anchor|Superstrong Legs}} (1):'' The bodyshifter gain gains a +20 bonus on [[SRD:Jump Skill|Jump]] checks, she add . She adds the distance she may use [[#Extend Limbs|Extend Limbs]] to the distance traveled with each jump.
'''{{Anchor|Masterwork Body}} {{Ex}}:''' A 1st level bodyshifter receive receives [[Masterwork Body (3.5e Feat)|Masterwork Body]] as a bonus feat.
'''{{Anchor|Shapechanger}} {{Ex}}:''' A 1st level bodyshifter gain the [[SRD:Shapechanger Subtype|shapechanger]] subtype.
'''{{Anchor|Extend Limbs}} {{Su}}:''' A 2nd level the bodyshifter has learned how to extend her limbs, this allow allows her to manipulate objects outside of around her up to 20 feet outside of her reach. While she may manipulate objects (such as dragging a box or activating a levellever) , she is unable to use this ability to attack or activate magic items. The distance she can extend her limbs double doubles at 7th level and each 5 level levels thereafter.
'''{{Anchor|Efficient Physique}} {{Ex}}:''' A 3rd level bodyshifter gain gains a +1 bonus to two of her physical ability scores, at 6th level and each 3 level levels thereafter , she may increase two again by 1. She may apply to the increase to different ability scores each time.
'''{{Anchor|Morphic Endurance}}:''' A 3rd level Bodyshifter gain gains [[Endurance, Grimoire (3.5e Feat)|Grimoire Endurance]] and [[Diehard, Grimoire (3.5e Feat)|Grimoire Diehard]] as a bonus feats. She may use her class level +3 instead of [[SRD:Survival Skill|Survival ]] to determine the bonus granted by [[Endurance, Grimoire (3.5e Feat)|Grimoire Endurance]].
'''{{Anchor|Variable Build}} {{Su}}:''' A 3rd level bodyshifter gain gains both ''powerful build'' and ''slight build'' (counting as either a size larger or smaller) as her form shift whenever it would be advantageous.
'''{{Anchor|Morphic Reach}} {{Ex}}:''' At 4th level and , 8th and 16th level , the formshifterbodyshifter's natural reach increase increases by 5'.
'''{{Anchor|Variable Adaptation}} {{Su}}:''' A At 5th level the bodyshifter is capable of spontaneously adapt adapting to her environment, growing gills underwater or a heatproof skin in a an extremely hot environment. After staying 3 consecutive rounds in a particular environment , she adapt adapts to it as per [[SRD:Adapt Body|''adapt body'']]. Despite being able to adapt to almost anything she still may still need to breath and thus might still suffocate in airless environmentenvironments.
At 15th level she adapt adapts to her environment instantaneousinstantaneously.
'''{{Anchor|Mettle}} {{Ex}}:''' A 6th level bodyshifter gain gains the benefits of mettle as an hexblade<sup>[[Publication:Complete Warrior|CW]]</sup>, but only for fortitude Fortitude saves.
'''{{Anchor|Fortified Body}} {{Ex}}:''' A 10th level bodyshifter has such a control over her body that she can shift her internal organs out of harm's way and control her immune system perfectly, she become . She becomes immune to critical hithits, diseases and poisons.
'''{{Anchor|Extraordinary Shifts}} {{Ex}}:''' A An 11th level bodyshifter's supernatural class feature features become extraordinary.
'''{{Anchor|Biological Immortality}} {{Ex}}:''' A 13th level bodyshifter become immortal, she . She may change her apparent age at will as a [[SRD:Move Actions|move action]]. She no longer suffer suffers any penalties from aging and any penalty she previously suffered from are removed, she . She still accrue bonus accrues bonuses from aging however. Additionally , she become becomes immune to ability damage, ability drain, [deathDeath]-effect and [[SRD:Energy Drain, Negative Levels, and Level Loss|energy drain]].
At 19th level when the bodyshifter dies, if her body is not damaged (as per [[SRD:Raise Dead|raise dead]]) , she return returns to life 1d10 minutes after death with no level loss or other penalties. If her body is too damage damaged, she still decay into [[#Primordial Soup|Primordial Soup]].
'''{{Anchor|Primordial Soup}} {{Ex}}:''' When a 14th level bodyshifter dies, her body decay decays into a strange ooze-like soup within 1d4 days of death. The soup is treated as acid for all creatures, any . Any creatures dying within becoming part of it. If it is left to it own device devices for at least a year however , the bodyshifter emerge emerges from it with a new body identical to her old one and the soup dissolvedissolves. The soup can be used as a focus for any resurrection spell, speeding up the process to 24 hours.
'''{{Anchor|Evershifting Chaos}} {{Ex}}:''' A 20th level bodyshifter may now use two bodyshifts at the same time instead of one.
===List of Bodyshifts===
The Bodyshifter learn her bodyshift from the following list, all bodyhsift. All bodyshift's augment augments are cumulative with each other unless specifically mentioned otherwise.
'''{{Anchor|Amorphous Form}}:''' The bodyshifter's shift the matter of her body, turning it into amorphous jelly instead of skin, flesh and bone. The transformation may or may not be readily apparent. You gain She gains all immunities of [[SRD:Ooze Type|ooze]] except mind-affecting effect effects given that you are she is not mindless. Additionally , in this form you , she can more readily change your her shape, allowing you her to count as four size category categories smaller for the purpose of squeezing through tight spaces.
''Augment:'' If For each additional shift point the bodyshifter invest a single shift point and for each point thereafter invests, she may select one of the ability abilities below:
:''{{Anchor|Digestive Cells}}:'' The bodyshifter's cells all become capable of digestion, much like an ooze. She may deal 2d6 damage to any creature which come in bodily contact with her (through her unarmed attack, using an unarmed attack on the bodyshifter, being grappled, grappling, etc). :''Objectmoprh{{Anchor|Objectmorph}}:'' The bodyshifter may alter her shape further, she may turn into objects as per [[Objectmorph (3.5e Spell)|''objectmoprhobjectmorph'']] (self only):''{{Anchor|Mutable Bodymorph}}:''The bodyshifter gain a single floating shifting point which may be invested in any bodymoprh bodymorph as a free action, she . She may select this augment multiple time times gaining an additional floating shift point each time.
If she invest three or more points she may also select from the list below:
:''{{Anchor|Absorbing Cells}}:'' Any creature killed by the acid damage of [[#Digestive Cell Cells|Digestive Cells]] are absorbed into your her form, healing you her for a number of hit point points equal to the creaturescreature's HD x3×3. All of the creature's equipment drop drops on the ground, however you . However. she may decide upon absorption to automatically equip any number of them as a free action, assuming the appropriated appropriate body slots are free. A creature killed by Absorbing Cells are completely absorbed into your body and thus leave no corpse behind. This augment require the [[#Digestive Cell Cells|Digestive Cells]] upgrade.:''{{Anchor|Gaseous Form}}:'' The bodyshifter gain gains the ability to use [[Greater Gaseous Form (3.5e Spell)|''greater gaseous form'']] at will (self only).:''{{Anchor|Mimic Morph}}:'' The bodyshifter gain gains the ability to replicate [[Mimic Morph (3.5e Spell)|''mimic morph'']] at will, this . This augment require objectmorphrequires [[#Objectmorph|Objectmorph]].
'''{{Anchor|Dense Body}}:''' The bodyshifter become becomes one size category smaller as per [[SRD:Reduce Person|''reduce person'']]. However, however her weight do does not change and she do not take a penalty to [[SRD:Strength|Strength]]. While in this bodyshift she gain gains DR 3/- and stability (as a [[SRD:Dwarf|dwarf]]).
''Augment:'' For each shift point the bodyshifter invest invests in this bodyshift , the DR/- increase by 2, she receive receives a +2 bonus to her [[SRD:Strength|Strength]] and the stability bonus increase increases by 4.
'''{{Anchor|Battle Form}}:''' The bodyshifter change changes her body in into a deadly battle machine, in . In this bodyshift , the bodyshifter fall falls under the effect of [[SRD:Barkskin|barkskin]] and gain gains [[SRD:Armor Spikes|armor spikes]] and [[Shield Blades (3.5e Equipment)|shield blades]] which fall under the effect of [[SRD:Greater Magic Weapon|''greater magic weapon'']] and deal the bodyshifter's unarmed damage (in piercing and slashing respectively) and carry , carrying the same enhancement as the bodyshifter's unarmed strike.
''Augment:'' For each shift point the bodyshifter invest invests in this bodyshift , she gain gains a [fighterFighter] bonus feat she meet meets the prerequisite for, she . She may change which feat she select selects when she meditate meditates to reassign her shift points.
'''{{Anchor|Elastic Body}}:''' The bodyshifter's body become extremely elastic and thus can be stretched far past it its normal breaking points. The bodyshifter halves any source of bludgeoning damage dealt to her, minimize minimizes falling damage and her natural reach increase by 10 ftfeet. She double doubles the distance she can use [[#Extend Limbs|Extend Limbs]] over. She also count counts as two size category categories smaller for the purpose of squeezing through tight spaces.
''Augment:'' If the bodyshifter spend spends 1 point , she double doubles the reach increase and the distance she can stretch her limbs, both . Both triple if she invest 2 points, quadruple for 3 and so on.
'''{{Anchor|Extra Arms}}:''' The bodyshifter grow grows another pair of arms, however . However they start of off much clumsier and weaker than normal arms, you . She may only wield light weapons with your her secondary arms and only add adds half of your her [[SRD:Strength|Strength]] modifier to damage. Any skills skill checks made with only the secondary arms are made with a -4 –4 penalty. If you possess she possesses the [[SRD:Two-Weapon Fighting (Feat)|Two-Weapon Fighting]] feat it applies to all extra attacks granted by having multiple arms (much like [[SRD:Multiweapon Fighting|Multiweapon Fighting]]).
''Augment:'' if you spend she invests a single shift point on this bodyshift your , her secondary arms no longer take penalties and may not now wield one-handed or light weapons.
If you spend she invests two shift points on this body you gain bodyshift, she gains an additional pair of arms which start weaker but become normal when you invest she invests three points.
If you spend she invests four shift points on this body you gain bodyshift, she gains an additional pair of arms which start weaker but become normal when you invest she invests five points.
If you spend she invests six shift points on this body you gain bodyshift, she gains an additional pair of arms which start weaker but become normal when you invest she invests seven points.
'''{{Anchor|Feral Form}}:''' The bodyshifter gain a single [[Feral Strike (3.5e Variant Rule)|feral strike]] of her choice from the [[Mythic Beast (3.5e Race)|Mythic Beast]] list. The shift to a feral form grant grants additional abilities, she gain . She gains three abilities on the [http://www.d20pfsrd.com/magic/all-spells/b/beast-shape ''beast shape I''] list, a +10 bonus to all speed speeds and a +2 bonus to [[Strength]] and [[Dexterity]].
''Augment:'' For each shift points invested in this bodyshift, the bodyshifter may select an additional [[Feral Strike (3.5e Variant Rule)|feral strike]], also gaining access to the [[Mythic Beast Paragon (3.5e Racial Paragon Class)|Tail Feral Strike]]. The bonus to [[SRD:Strength|Strength]] and [[SRD:Dexterity|Dexterity]] increase by 2 for each shift points point invested and the speed bonus increase increases by 10 ft feet for each 2 shift points invested.
If she invested invests three points the , she may select four abilities from the [http://www.d20pfsrd.com/magic/all-spells/b/beast-shape ''beast shape II''] instead one three form from the first list.
If she invest invests four points , she may select five abilities from the [http://www.d20pfsrd.com/magic/all-spells/b/beast-shape ''beast shape III''] list instead. She may select an additional ability for each point invested thereafter.
'''{{Anchor|Giant Size}}:''' The bodyshifter's size increase increases substantially , growing a single size category, she . She gain the reach/space and all other characteristic characteristics from changing size, with the exception of the changes noted below.
''Augment:'' If the bodyshifter spend invests 2 shifting shift points , she may increase one additionally additional size category larger and one additional size category for each points point invested thereafter.
{| class="zebra d20"
|}
[[File:Human Buzz-Saw.jpg|thumb|250px|right]]
'''{{Anchor|Living Buzz-Saw}}:''' The bodyshifter turn turns into a grotesque living buzz-saw, shifting it her body and spinning very rapidly upon herself. The bodyshifter gain a hover speed equal to her base land speed (clumsy). More importantly , she can fly through the space of other creatures and objects, when . When she does so she automatically make an unarmed attack at her highest base attack bonus, this . This attack deal deals slashing damage, bypass bypasses DR/Adamantine and Hardness of 20 or less and inflict inflicts 1d6 points of [[Bleedout (3.5e Condition)|bleed]]. This attack may only be done once per creature per round.
''Augment:'' If the bodyshifter invest invests a single shift point in this bodyshift , her hover speed increase increases to twice her land speed.
If she invest invests two shift points, she deal deals 1d8 points of [[Bleedout (3.5e Condition)|bleed]] instead of 1d6.
If she invest invests three shift points, her hover speed become a fly speed (clumsy).
If she invest four shift points, she deal deals unarmed damage as if she was one size category larger and deal deals 1d10 points of [[Bleedout (3.5e Condition)|bleed]] instead of 1d8.
If she invest invests five shift points, she deal deals 2d6 points of [[Bleedout (3.5e Condition)|bleed]] instead of 1d10.
If she invest invests six shift points, she she deal deals unarmed damage as if she was were two size category categories larger and ignore ignores all DR and Hardness.
If she invest seven points , her living buzz-saw attacks have the [[SRD:Vorpal|vorpal]] enhancement for free.
'''{{Anchor|Tiny Size}}:'''The bodyshifter's size decrease decreases substantially, shrinking a single size category, she gain . She gains the reach/space and all other characteristic characteristics from changing size, with the exception of the changes noted below.
''Augment:'' If the bodyshifter spend 2 shifting invests two shift points , she may shrink one additionally size category smaller and one additional size category for each points point invested thereafter.
{| class="zebra d20"
| Colossal || class="left" | Gargantuan || -4 || +2 || -2 || -5 || +4
|}
'''{{Anchor|Winged Arms}}:''' The bodyshifter's arms turn into large wings, in this bodyshift she cannot use weapons with either of hands and any . Any gauntlets and bracers she had meld into her form. However She has , she gains a fly speed equal to twice her base land speed with poor maneuverability, but can only fly up to her [[SRD:Constitution|Constitution]] modifier rounds at a time (minimum 1), and must rest twice as long as they she flew before attempting to fly again.
''Augment:'' If the bodyshifter invest invests a single shift point into this bodyshift , her maneuverability increase increases to average.
If she invest invests two points , she may fly indefinitely without resting.
If she invest invests three points , her wings become strong enough to replicate the effect of [[Gale Force (3.5e Spell)|''gale force'']] each 1d4 rounds and her maneuverability increase to good.
If she invest invests four points , she gain the ability to use [[Wings of Thunder (3.5e Maneuver)|wings of thunder]] as stance.
If she invest invests five points , she may use [[Gale Force (3.5e Spell)|''gale force'']] and [[Hurricane Disc (3.5e Spell)|''hurricane disc'']] each 1d4 rounds.
If she invest invests six points , her fly speed triple triples and she may use [[Hurricane Force (3.5e Spell)|''hurricane force'']] each 1d4 rounds.
If she invest invests seven points , her fly speed quadruple quadruples and she gain gains [[Mantle of Jurikan (3.5e Maneuver)|mantle of jurikan]] as a stance.

Navigation menu