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Magic-User (3.5e Class)

78 bytes removed, 01:25, 25 September 2016
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To learn or cast a spell, a magic-user must have her primary casting ability score equal to at least 10 + the [[SRD:Spell Level|spell's level]]. The [[SRD:DC|Difficulty Class]] for a [[SRD:Saving Throw|saving throw]] against a magic-user's spell is 10 + the spell's slot + the magic-user's primary casting ability score modifier.
:''Regaining Spent Spells:'' A magic-user restores all spent slots after a full rest. A magic-user cannot regain a spell slot for a spell that is currently active. As she gains higher levels, she may cast spells from her lowest level slots an unlimited number of times provided that they are not from a neglected school (see [[#Unlimited Focus|Unlimited Focus]]). Her spell allotment total is given on [[#Table: The Magic-User|Table: The Magic-User]].
:''Renewing Spells:'' A magic-user receives no bonus spells known or spells per day for a high primary casting ability score. Instead, a magic-user gathers and stores energy which she can use to refresh spent spell slots. The magic-user passively gathers 1 point of energy every 3 hours, to a maximum of twice her chosen casting ability modifier. As a [[SRD:Free Actions|free action]] on her turn she can expend the points to recover an equal number of spell levels, such as an 3rd level slot for 3 charges, or two 2nd level slots for 4 charges. A spell slot always costs at least 1 charge to restore.

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