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→Class Features
'''{{Anchor|Construct Expert}} {{Ex}}:''' You can repair constructs as if you had the [[SRD:Craft Construct|Craft Construct]] feat, and gain a +2 bonus to Disable Device, Knowledge Arcana, Knowledge Engineering checks.
'''{{Anchor|Metal Slug}}:''' Through some means you have come across a tiny mobile tank, which is abnormally flexible in design and very compact, built for one. By some means or another, it only functions for you as well. Getting in and out of the tank is a 1 round action which provokes attacks of opportunity, but grants you a +4 armor bonus, no Max Dexterity, an armor check penalty of -58, and arcane spell failure of 20%. It is heavy armor, but counts as light armor for the purpose of your speed and class features which operate in light armor. It can be "worn" over your existing armor, and overrides the effects of your existing armor. It may be enhanced, and have its material altered as if it were armor.
While in the metal slug tank, you cannot jump or swim, automatically failing such checks. You do not tire from overland movement and can run forever. The tank is the same size as you, but you benefit from [[Powerful Build (3.5e Feat)|powerful build]] while you are in the tank (this does not stack with pre-existing powerful build). You do not benefit from total cover as any attacks on the tank effectively transfer to yourself as well. You can however take cover within the tank as if it were a [[SRD:Tower Shield|tower shield]], with all the same restrictions. Riding the tank counts as being mounted, though you never need to make a ride check to control your mount.