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Undo revision 286735 by 96.55.66.215 (talk) An odd edit, but clearly not intended by author. Reverting for now.
<onlyinclude>
==Occult==
[[Summary::An Occult weapon draw it powers from strange unseen forces and is only particularly useful in the hand of an enlightened user.]] An occult weapon never suffer from miss chance from attacking creatures in the [[Dark Insight (3.5e Variant Rule)|Warped Plane]]. If the wielder possess a [[Dark Insight (3.5e Variant Rule)|Dark Insight]] score of 5 or higher she gain a +2 insight bonus to all attacks made with necrotic spellan Occult Weapon.
If the wielder possess a [[Dark Insight (3.5e Variant Rule)|Dark Insight]] score she may charge the weapon as a swift action, dealing an additional 2d6 magic damage with each strike but also taking a single points of [[Mindbreak (3.5e Variant Rule)|madness]] with each attack. The extra damage damage dealt with the charged weapon increase by 1d6 per 2 points of [[Dark Insight (3.5e Variant Rule)|Dark Insight]] the character has, to a maximum of the wielder's CR or ECL (whichever is applicable) in d6s. If you [[Mindbreak (3.5e Variant Rule)|mindbreak]] as a result of using this weapon you release a burst of energy, dealing half of the amount of damage you took during the mindbreak to all other creatures in a 10 feet emanation from you (you still take all the normal penalty from the mindbreak). The buff last until the wielder dismiss it as a free action or until the wielder mindbreak.