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|prereqs=[[SRD:Toughness|Toughness]]
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=You gain 3 Hit Points, once per round for each iteration of [[SRD:Toughness|Toughness]] (Including this feat) you deal an additional point of damage on your melee attacks which you absorb in healing. The healing is capped to the damage of the attack or the hp of the monster, whichever is lower.|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=
|special=This feat count as an iteration of [[SRD:Toughness|Toughness]] for the purpose of meeting prerequisites and gaining benefits from feats. Normally this feat is designed to only work with the standard SRD Toughness, but at the DM's option higher balance of game may allow variant of the feat to count.