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Undo revision 305964 by Franken Kesey (talk)
*''Vehicle:'' As a vehicle, the {{{1|<SHIP NAME>}}} ship has no mental or Dexterity scores of its own, but takes the scores of its pilot, as well as initiative and skills. To operate the {{{1|<SHIP NAME>}}} ship, one must enter and close the cockpit door as a full-round action, To operate the {{{1|<SHIP NAME>}}} ship, one must succeed a DC{{{3|<SKILL DC>}}} [[Pilot (3.5e Skill)|pilot]] check, to start the system as a move action. Once active, it remains active until you depart. Ships may have additional abilities listed below: