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SRD5:Using Ability Scores

22 bytes added, 23:10, 9 September 2019
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Variant: Encumbrance: anchor
The rules for lifting and carrying are intentionally simple. Here is a variant if you are looking for more detailed rules for determining how a character is hindered by the weight of equipment. When you use this variant, ignore the [[#Strength|Strength]] column of the [[SRD5:Armor#Armor Table|Armor table]].
If you carry weight in excess of 5 times your [[#Strength|Strength]] score, you are '''{{anchor|encumbered}}''', which means your speed drops by 10 feet.
If you carry weight in excess of 10 times your [[#Strength|Strength]] score, up to your maximum carrying capacity, you are instead '''{{anchor|heavily encumbered}}''', which means your speed drops by 20 feet and you have [[SRD5:Disadvantage|disadvantage]] on [[#Ability Checks|ability checks]], [[SRD5:Action#Attack|attack]] rolls, and [[SRD5:Saving Throw|saving throw]]s that use [[#Strength|Strength]], [[#Dexterity|Dexterity]], or [[#Constitution|Constitution]].
==Dexterity==
23,680
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