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A racial paragon class for (non-Aurak) Draconians.
<onlyinclude>
{{Author
|author_name=Darth Rabbitt
|date_created=November 11, 2021
|status=Everything but "In the World" are done.
|editing=Clarity, spelling and grammar only
|balance=Very High
}}
{{3.5e Class Data
|summary=<!-- A short description of your class. This will show up on the class navigation page. -->
|length=3
|minlevel=1
|bab=Good
|fort=Good
|ref=Good
|will=Good
|ability=Prepared Arcane Spellcasting, Spontaneous Arcane Spellcasting, Prepared Divine Spellcasting, Spontaneous Divine Spellcasting, Sneak Attack
|progression=<!-- Choose one of: Full, Partial, Minor, Separate, Other. If the class has multiple abilities with different progressions, choose Other. -->
|align=lg, ng, cg, ln, n, cn, le, ne, ce}}
<!-- If your page should contain a picture, replace this line with [[File:Picturename.jpg|thumb|right|150px|Insert the caption here.]] -->
==Draconian Paragon==
A class for draconians who want to be even more dragonlike.
===Making a Draconian Paragon===
Draconian Paragons are a martial, dragon-flavored class.
'''Abilities:''' Constitution is important as with all classes. Pretty much anything else can be good depending on what you're trying to build.
'''Races:''' Draconian Paragon is only open to non-Aurak [[Draconian_(3.5e_Race)|Draconians]].
'''Alignment:''' Any.
{| class="zebra d20"
|+
<div>{{Anchor|Table: The Draconian Paragon}}</div>
Hit Die: d12
|-
! rowspan="2" | Level
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
! rowspan="2" | Special
|-
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|-
|1st|| class="left" | +1 || +2 || +2 || +2
| class="left" | [[#Dragon Type|Dragon Type]], [[#Natural Weapons|Natural Weapons]], [[#Scales of the Dragon|Scales of the Dragon]], [[#Draconian Traits|Draconian Traits]]
|-
|2nd|| class="left" | +2 || +3 || +3 || +3
| class="left" | [[#Disease Immunity|Disease Immunity]], [[#Spell Resistance|Spell Resistance]], [[#Greater Draconian Traits|Greater Draconian Traits]],
|-
|3rd|| class="left" | +3 || +3 || +3 || +3
| class="left" | [[#Flight|Flight]], [[#Tail Sweep|Tail Sweep]], [[#Strength of the Dragon|Strength of the Dragon]]
|- class="noalt"
| colspan="42" class="skill" |
'''Class Skills ([[Skill Points::6]] + [[SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/>
{{3.5e Skills|Bluff,
Climb,
Concentration,
Craft,
Diplomacy,
Disguise,
Gather Information,
Hide,
Intimidate,
Jump,
Knowledge,
Listen,
Move Silently,
Search,
Spellcraft,
Spot,
Swim}}
|}
====Class Features====
All of the following are class features of the Draconian Paragon.
'''Weapon and Armor Proficiency:''' Draconian Paragons are proficient with [[SRD:Simple_Weapon|simple weapons]], [[SRD:Short_Sword|shortswords]], [[SRD:Shortbow|shortbows]], and [[SRD:Light_Armor|light armor]].
'''{{Anchor|Dragon Type}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' A Draconian Paragon is of the [[SRD:Dragon|dragon]] type, and thus is immune to [[SRD:Sleep|sleep]] and [[SRD:Paralysis|paralysis]] effects.
'''{{Anchor|Natural Weapons}}:''' A Draconian Paragon has two claw attacks and one bite attack. These are [[SRD:Natural Weapons|natural weapons]] and inflict damage normal for the creature's size (1d4 if Medium).
'''{{Anchor|Scales of the Dragon}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Draconian Paragons gain an Enhancement Bonus equal to 1/3 of their Hit Dice (rounded up) to their [[SRD:Natural Armor|Natural Armor]] bonus to AC.
'''{{Anchor|Draconian Traits}}:''' Starting at first level a Draconian Paragon gains access to the distinctive abilities of their race:
*Baaz Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Baaz Paragons have proficiency with all [[SRD:Martial_Weapon|martial weapons]] as well as [[SRD:Medium_Armor|medium armor]] and [[SRD:Shields|shields]] (but not [[SRD:Tower_Shield|tower shields]]).
*Bozak Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Bozak Paragons have especially tough hides and gain a +2 natural armor bonus.
*Kapak Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Kapak Paragons have venomous saliva. This is an [[SRD:Poisons#Injury|injury poison]] (1d6 Dex/1d6 Dex), the Fortitude save for which is Constitution based. They can deliver it via their bite attack (taking no special action) and they can apply it to manufactured weapons by licking them. Licking a weapon in this manner takes a full round action that provokes attacks of opportunity. If not used in 3 rounds the venom on a licked weapon evaporates. Once this ability has been used (either through licking or biting) it takes 10 minutes to work up enough saliva to use again.
*Sivak Traits ([[SRD:Special Abilities Overview#Supernatural|Su]]): A Sivak Draconian gains an [[SRD:Alternate_Form|Alternate Form]] of the most recent [[SRD:Humanoid|humanoid]] they have slain. This does not affect stats other than size but does make them look and sound identical to the humanoid they transform into, and the standard +10 to [[Disguise|Disguise]] checks and removal of Disguise penalties for a different race or gender or whatnot applies. This is a supernatural ability that takes a standard action to use.
'''{{Anchor|Disease Immunity}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 2rd level, a Draconian Paragon gains immunity to all [[SRD:Disease|diseases]], including supernatural and magical diseases.
'''{{Anchor|Spell Resistance}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' 2nd level Draconian Paragons have [[SRD:Spell_Resistance|Spell Resistance]] of 8 + Character Level.
'''{{Anchor|Greater Draconian Traits}}:''' A Draconian Paragon of 2nd level or more gains access to more of the distinctive abilities of their race:
*Baaz Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Baaz Paragons are born soldiers and get a single [[SRD:Fighter_(Feat_Type)|[Fighter]]] or [[Tome_Combat_Feats|[Combat]]] feat as a bonus feat. They still must meet any prerequisites. Draconian Paragon levels count as [[SRD:Fighter|Fighter]] levels for purposes of meeting the prerequisites of this bonus feat.
*Bozak Traits: Bozak Paragons are natural magic users and cast spells (including gaining any new spell slots and spell knowledge) as if they had also gained a single level in a spellcasting class they had previously. If the character does not have any levels in any spellcasting classes when they take their second level of Bozak Paragon, this class feature gives them a level in [[Kaelik_Sorcerer_(3.5e_Class)|Sorcerer]] casting.
*Kapak Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Kapak Paragons are stealthy combatants and gain a die of [[SRD:Rogue#Sneak_Attack|Sneak Attack]] as a [[SRD:Rogue|Rogue]]. Levels of Kapak Paragon stack with Rogue and similar classes for purposes of overcoming [[SRD:Rogue#Uncanny_Dodge|Uncanny Dodge]].
*Sivak Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Sivak Paragons are really big and have their size increase to Large, giving no stat bonuses or penalties but the usual increase in reach and weapon size and whatnot.
'''{{Anchor|Flight}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At third level, a Draconian Paragon can use their wings for flight, and gains a [[SRD:Fly|fly]] speed of 60' with poor maneuverability.
'''{{Anchor|Tail Sweep}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' 3rd level Draconian Paragons get a natural tail attack (1d8 if Medium) that allows for a free [[SRD:Trip|trip]] attempt if they hit. This cannot be used in conjunction with their other natural weapons.
'''{{Anchor|Strength of the Dragon}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Upon achieving 3nd level, a Draconian Paragon is blessed with increased [[Strength]] and gain an Enhancement Bonus equal to 1/3 of their hit dice (rounded up) to their Strength score.
===Campaign Information===
====Playing a Draconian Paragon====
'''Religion:''' Draconian Paragons usually worship the same gods most Draconians do.
'''Other Classes:''' Mostly however a martial class would interact with other classes.
'''Combat:''' For the first two levels you have the best HD in the game, full BAB and some other goodies. For the first two levels of D&D that's really all you need to do well in combat. By level 3 you can fly and have a bow with +3 BAB. If nothing else you can kite opponents to death.
'''Advancement:''' This is made to advance from/into [[Dragon_Paladin_(3.5e_Class)|Dragon Paladin]] and [[Dragon_Aspirant_(3.5e_Prestige_Class)|Dragon Aspirant]] easily. Kapak Paragons also lend themselves to being [[SRD:Rogue|Rogues]] or [[Picaroon_(3.5e_Class)|Picaroons]], and Bozak Paragons lend themselves towards gish builds.
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION
====<-pluralized class name-> in the World====
{{quote|<-Some quote from a character of this class->|orig=<-NPC name->, <-race-> <-class->}}
<-Where characters of this class fit in a d20 world.->
'''Daily Life:''' <-day in the life of a character of this class->.
'''Notables:''' <-notable NPCs of this class->.
'''Organizations:''' <-Info on what, where, when, and how characters of this class congregate and assemble.->.
'''NPC Reactions:''' <-How NPCs react to PCs of this class->.
REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION -->
====Draconian Paragon Lore====
Characters with ranks in Knowledge (arcana) can research Draconian Paragons to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
{| class="zebra d20"
|+ Knowledge (Arcana)
! DC || class="left" | Result
|-
| 5 || class="left" | Some Draconians are even more like true dragons than normal Draconians are, and are treated as dragons rather than humanoids. Their scales are like armor and they become immune to sleep and paralysis effects. They know how to use their teeth and claws in combat but also can use a handful of manufactured weapons as well as light armor.
|-
| 10 || class="left" | Draconian Paragons are immune to disease and resistant to magic. They also get some special powers dependent on subrace: Baaz are skilled with a variety of weapons and armor, Kapaks are venomous and are good at sneak attacking foes, Bozaks are tough and magically inclined, and Sivaks are large and can shapeshift into humanoids they've slain.
|-
| 15 || class="left" | The most powerful Draconian Paragons possess supernatural physical strength that allow them to use their wings to truly fly rather than merely glide, and utilize powerful tail sweep attacks to trip their foes in melee combat.
|- "
| 20 || class="left" | Information on specific Draconian Paragons in the world.
|}
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE GAME" SECTION
====<-pluralized class name-> in the Game====
<-How characters of this class fit in the game (PC and NPC) and what roles they play.->
'''Adaptation:''' <-Possible variant conceptions of this class.->.
'''Sample Encounter:''' <-DM placement for NPCs of this class.->.
''EL whatever:'' <-Encounter scenario and character info on sample NPC, including stat block. The CR of the NPC is typically the same as the EL for the encounter.->.
REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE GAME" SECTION -->
----
{{3.5e Racial Paragon Classes Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Class]]
[[Category:Racial Paragon Class]]
{{Navboxes}}
{{Author
|author_name=Darth Rabbitt
|date_created=November 11, 2021
|status=Everything but "In the World" are done.
|editing=Clarity, spelling and grammar only
|balance=Very High
}}
{{3.5e Class Data
|summary=<!-- A short description of your class. This will show up on the class navigation page. -->
|length=3
|minlevel=1
|bab=Good
|fort=Good
|ref=Good
|will=Good
|ability=Prepared Arcane Spellcasting, Spontaneous Arcane Spellcasting, Prepared Divine Spellcasting, Spontaneous Divine Spellcasting, Sneak Attack
|progression=<!-- Choose one of: Full, Partial, Minor, Separate, Other. If the class has multiple abilities with different progressions, choose Other. -->
|align=lg, ng, cg, ln, n, cn, le, ne, ce}}
<!-- If your page should contain a picture, replace this line with [[File:Picturename.jpg|thumb|right|150px|Insert the caption here.]] -->
==Draconian Paragon==
A class for draconians who want to be even more dragonlike.
===Making a Draconian Paragon===
Draconian Paragons are a martial, dragon-flavored class.
'''Abilities:''' Constitution is important as with all classes. Pretty much anything else can be good depending on what you're trying to build.
'''Races:''' Draconian Paragon is only open to non-Aurak [[Draconian_(3.5e_Race)|Draconians]].
'''Alignment:''' Any.
{| class="zebra d20"
|+
<div>{{Anchor|Table: The Draconian Paragon}}</div>
Hit Die: d12
|-
! rowspan="2" | Level
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
! rowspan="2" | Special
|-
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|-
|1st|| class="left" | +1 || +2 || +2 || +2
| class="left" | [[#Dragon Type|Dragon Type]], [[#Natural Weapons|Natural Weapons]], [[#Scales of the Dragon|Scales of the Dragon]], [[#Draconian Traits|Draconian Traits]]
|-
|2nd|| class="left" | +2 || +3 || +3 || +3
| class="left" | [[#Disease Immunity|Disease Immunity]], [[#Spell Resistance|Spell Resistance]], [[#Greater Draconian Traits|Greater Draconian Traits]],
|-
|3rd|| class="left" | +3 || +3 || +3 || +3
| class="left" | [[#Flight|Flight]], [[#Tail Sweep|Tail Sweep]], [[#Strength of the Dragon|Strength of the Dragon]]
|- class="noalt"
| colspan="42" class="skill" |
'''Class Skills ([[Skill Points::6]] + [[SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/>
{{3.5e Skills|Bluff,
Climb,
Concentration,
Craft,
Diplomacy,
Disguise,
Gather Information,
Hide,
Intimidate,
Jump,
Knowledge,
Listen,
Move Silently,
Search,
Spellcraft,
Spot,
Swim}}
|}
====Class Features====
All of the following are class features of the Draconian Paragon.
'''Weapon and Armor Proficiency:''' Draconian Paragons are proficient with [[SRD:Simple_Weapon|simple weapons]], [[SRD:Short_Sword|shortswords]], [[SRD:Shortbow|shortbows]], and [[SRD:Light_Armor|light armor]].
'''{{Anchor|Dragon Type}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' A Draconian Paragon is of the [[SRD:Dragon|dragon]] type, and thus is immune to [[SRD:Sleep|sleep]] and [[SRD:Paralysis|paralysis]] effects.
'''{{Anchor|Natural Weapons}}:''' A Draconian Paragon has two claw attacks and one bite attack. These are [[SRD:Natural Weapons|natural weapons]] and inflict damage normal for the creature's size (1d4 if Medium).
'''{{Anchor|Scales of the Dragon}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Draconian Paragons gain an Enhancement Bonus equal to 1/3 of their Hit Dice (rounded up) to their [[SRD:Natural Armor|Natural Armor]] bonus to AC.
'''{{Anchor|Draconian Traits}}:''' Starting at first level a Draconian Paragon gains access to the distinctive abilities of their race:
*Baaz Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Baaz Paragons have proficiency with all [[SRD:Martial_Weapon|martial weapons]] as well as [[SRD:Medium_Armor|medium armor]] and [[SRD:Shields|shields]] (but not [[SRD:Tower_Shield|tower shields]]).
*Bozak Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Bozak Paragons have especially tough hides and gain a +2 natural armor bonus.
*Kapak Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Kapak Paragons have venomous saliva. This is an [[SRD:Poisons#Injury|injury poison]] (1d6 Dex/1d6 Dex), the Fortitude save for which is Constitution based. They can deliver it via their bite attack (taking no special action) and they can apply it to manufactured weapons by licking them. Licking a weapon in this manner takes a full round action that provokes attacks of opportunity. If not used in 3 rounds the venom on a licked weapon evaporates. Once this ability has been used (either through licking or biting) it takes 10 minutes to work up enough saliva to use again.
*Sivak Traits ([[SRD:Special Abilities Overview#Supernatural|Su]]): A Sivak Draconian gains an [[SRD:Alternate_Form|Alternate Form]] of the most recent [[SRD:Humanoid|humanoid]] they have slain. This does not affect stats other than size but does make them look and sound identical to the humanoid they transform into, and the standard +10 to [[Disguise|Disguise]] checks and removal of Disguise penalties for a different race or gender or whatnot applies. This is a supernatural ability that takes a standard action to use.
'''{{Anchor|Disease Immunity}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 2rd level, a Draconian Paragon gains immunity to all [[SRD:Disease|diseases]], including supernatural and magical diseases.
'''{{Anchor|Spell Resistance}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' 2nd level Draconian Paragons have [[SRD:Spell_Resistance|Spell Resistance]] of 8 + Character Level.
'''{{Anchor|Greater Draconian Traits}}:''' A Draconian Paragon of 2nd level or more gains access to more of the distinctive abilities of their race:
*Baaz Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Baaz Paragons are born soldiers and get a single [[SRD:Fighter_(Feat_Type)|[Fighter]]] or [[Tome_Combat_Feats|[Combat]]] feat as a bonus feat. They still must meet any prerequisites. Draconian Paragon levels count as [[SRD:Fighter|Fighter]] levels for purposes of meeting the prerequisites of this bonus feat.
*Bozak Traits: Bozak Paragons are natural magic users and cast spells (including gaining any new spell slots and spell knowledge) as if they had also gained a single level in a spellcasting class they had previously. If the character does not have any levels in any spellcasting classes when they take their second level of Bozak Paragon, this class feature gives them a level in [[Kaelik_Sorcerer_(3.5e_Class)|Sorcerer]] casting.
*Kapak Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Kapak Paragons are stealthy combatants and gain a die of [[SRD:Rogue#Sneak_Attack|Sneak Attack]] as a [[SRD:Rogue|Rogue]]. Levels of Kapak Paragon stack with Rogue and similar classes for purposes of overcoming [[SRD:Rogue#Uncanny_Dodge|Uncanny Dodge]].
*Sivak Traits ([[SRD:Special Abilities Overview#Extraordinary|Ex]]): Sivak Paragons are really big and have their size increase to Large, giving no stat bonuses or penalties but the usual increase in reach and weapon size and whatnot.
'''{{Anchor|Flight}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At third level, a Draconian Paragon can use their wings for flight, and gains a [[SRD:Fly|fly]] speed of 60' with poor maneuverability.
'''{{Anchor|Tail Sweep}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' 3rd level Draconian Paragons get a natural tail attack (1d8 if Medium) that allows for a free [[SRD:Trip|trip]] attempt if they hit. This cannot be used in conjunction with their other natural weapons.
'''{{Anchor|Strength of the Dragon}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Upon achieving 3nd level, a Draconian Paragon is blessed with increased [[Strength]] and gain an Enhancement Bonus equal to 1/3 of their hit dice (rounded up) to their Strength score.
===Campaign Information===
====Playing a Draconian Paragon====
'''Religion:''' Draconian Paragons usually worship the same gods most Draconians do.
'''Other Classes:''' Mostly however a martial class would interact with other classes.
'''Combat:''' For the first two levels you have the best HD in the game, full BAB and some other goodies. For the first two levels of D&D that's really all you need to do well in combat. By level 3 you can fly and have a bow with +3 BAB. If nothing else you can kite opponents to death.
'''Advancement:''' This is made to advance from/into [[Dragon_Paladin_(3.5e_Class)|Dragon Paladin]] and [[Dragon_Aspirant_(3.5e_Prestige_Class)|Dragon Aspirant]] easily. Kapak Paragons also lend themselves to being [[SRD:Rogue|Rogues]] or [[Picaroon_(3.5e_Class)|Picaroons]], and Bozak Paragons lend themselves towards gish builds.
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION
====<-pluralized class name-> in the World====
{{quote|<-Some quote from a character of this class->|orig=<-NPC name->, <-race-> <-class->}}
<-Where characters of this class fit in a d20 world.->
'''Daily Life:''' <-day in the life of a character of this class->.
'''Notables:''' <-notable NPCs of this class->.
'''Organizations:''' <-Info on what, where, when, and how characters of this class congregate and assemble.->.
'''NPC Reactions:''' <-How NPCs react to PCs of this class->.
REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION -->
====Draconian Paragon Lore====
Characters with ranks in Knowledge (arcana) can research Draconian Paragons to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
{| class="zebra d20"
|+ Knowledge (Arcana)
! DC || class="left" | Result
|-
| 5 || class="left" | Some Draconians are even more like true dragons than normal Draconians are, and are treated as dragons rather than humanoids. Their scales are like armor and they become immune to sleep and paralysis effects. They know how to use their teeth and claws in combat but also can use a handful of manufactured weapons as well as light armor.
|-
| 10 || class="left" | Draconian Paragons are immune to disease and resistant to magic. They also get some special powers dependent on subrace: Baaz are skilled with a variety of weapons and armor, Kapaks are venomous and are good at sneak attacking foes, Bozaks are tough and magically inclined, and Sivaks are large and can shapeshift into humanoids they've slain.
|-
| 15 || class="left" | The most powerful Draconian Paragons possess supernatural physical strength that allow them to use their wings to truly fly rather than merely glide, and utilize powerful tail sweep attacks to trip their foes in melee combat.
|- "
| 20 || class="left" | Information on specific Draconian Paragons in the world.
|}
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE GAME" SECTION
====<-pluralized class name-> in the Game====
<-How characters of this class fit in the game (PC and NPC) and what roles they play.->
'''Adaptation:''' <-Possible variant conceptions of this class.->.
'''Sample Encounter:''' <-DM placement for NPCs of this class.->.
''EL whatever:'' <-Encounter scenario and character info on sample NPC, including stat block. The CR of the NPC is typically the same as the EL for the encounter.->.
REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE GAME" SECTION -->
----
{{3.5e Racial Paragon Classes Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Class]]
[[Category:Racial Paragon Class]]
{{Navboxes}}