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Created page with "{{author |author_name= Zhenra-Khal |date_created= 4-15-2022 |status= First Draft }}Summary:: {{5e Magic Weapon |name= Runic Tapestries, +1 |typenote= Handwraps (5e Wea..."
{{author
|author_name= Zhenra-Khal
|date_created= 4-15-2022
|status= First Draft
}}[[Summary:: ]]
{{5e Magic Weapon
|name= Runic Tapestries, +1
|typenote= [[Handwraps (5e Weapon) | Handwraps]]
|rarity= Uncommon|raritynote= <!-- Note following rarity, other than requires attunement. -->
|attunement= Yes
|attunementnote=
|charges= <!-- # of charges or uses, otherwise blank -->
|smo=s
|mr=m
|magicbonus= +1
|damage=0
|dtype=b
|addldamage=
|weight= 0.5
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light=y
|load= <!-- y=Loading -->
|range= <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|desc=
}}
{{5e Magic Weapon
|name= Runic Tapestries, +2
|typenote= [[Handwraps (5e Weapon) | Handwraps]]
|rarity= Rare|raritynote= <!-- Note following rarity, other than requires attunement. -->
|attunement= Yes
|attunementnote=
|charges= <!-- # of charges or uses, otherwise blank -->
|smo=s
|mr=m
|magicbonus= +2
|damage=0
|dtype=b
|addldamage=
|weight= 0.5
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light=y
|load= <!-- y=Loading -->
|range= <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|desc=
}}
{{5e Magic Weapon
|name= Runic Tapestries, +3
|typenote= [[Handwraps (5e Weapon) | Handwraps]]
|rarity= very Rare|raritynote= <!-- Note following rarity, other than requires attunement. -->
|attunement= Yes
|attunementnote=
|charges= <!-- # of charges or uses, otherwise blank -->
|smo=s
|mr=m
|magicbonus= +3
|damage=0
|dtype=b
|addldamage=
|weight= 0.5
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light=y
|load= <!-- y=Loading -->
|range= <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|desc=
}}
Runic Tapestries are a matched pair of [[Handwraps (5e Weapon) | Handwraps]], made from silk and embroidered with runes and imagery of an elemental effect, such as roaring flames, gusting wind, rustling leaves, crackling lightning, or crashing waves. Sometimes, when not looking directly at it, the embroidery appears animated as if it were a series of similar drawings on the pages of a book as they're rapidly flipped.
Any creature can attune to a pair of Runic Tapestries and gain the benefits of their magical bonus to attack and damage rolls made with unarmed strikes. However, their true power is awakened if a creature that can cast spells attunes to the Tapestries. While worn by the attuned user, the pair of Tapestries gains the following properties:
*'''''Spellcasting Focus:''''' The pair of Runic Tapestries can be used as a spellcasting focus for any spellcaster, granting a bonus to spell attack rolls and spell save DCs equal to their bonus to unarmed attack and damage rolls.
*'''''Elemental Attunement:''''' As a bonus action, you can choose one of the following damage types: Fire, Cold, Poison, Lightning, Acid, or Thunder. The embroidery visible on the Tapestries shifts in form to reflect the chosen damage type, and remains animated while this property is active, shedding dim light in a 5ft radius.
:Until you use this feature again, or use your bonus action to end the effect, the bonus to unarmed damage granted by the Tapestries changes to deal damage of the chosen damage type, instead of the same type as your unarmed strike.
*'''''Primal Hand:''''' The tapestries allow you to channel your magic directly through them by touch, rather than releasing it in the traditional way. When you cast a spell that requires a ranged spell attack, you may choose to make it a melee spell attack instead.
:Additionally, when you make a successful melee spell attack against a creature, you can choose to deal damage to the target as if you'd struck it with an unarmed strike.
{{5e Weapons Breadcrumb}}
[[Category:5e]]
[[Category:User]]
[[Category:Magic Item]]
[[Category:5e Magic Items]]
[[Category:5e Magic Weapons]]
{{Navboxes}}
|author_name= Zhenra-Khal
|date_created= 4-15-2022
|status= First Draft
}}[[Summary:: ]]
{{5e Magic Weapon
|name= Runic Tapestries, +1
|typenote= [[Handwraps (5e Weapon) | Handwraps]]
|rarity= Uncommon|raritynote= <!-- Note following rarity, other than requires attunement. -->
|attunement= Yes
|attunementnote=
|charges= <!-- # of charges or uses, otherwise blank -->
|smo=s
|mr=m
|magicbonus= +1
|damage=0
|dtype=b
|addldamage=
|weight= 0.5
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light=y
|load= <!-- y=Loading -->
|range= <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|desc=
}}
{{5e Magic Weapon
|name= Runic Tapestries, +2
|typenote= [[Handwraps (5e Weapon) | Handwraps]]
|rarity= Rare|raritynote= <!-- Note following rarity, other than requires attunement. -->
|attunement= Yes
|attunementnote=
|charges= <!-- # of charges or uses, otherwise blank -->
|smo=s
|mr=m
|magicbonus= +2
|damage=0
|dtype=b
|addldamage=
|weight= 0.5
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light=y
|load= <!-- y=Loading -->
|range= <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|desc=
}}
{{5e Magic Weapon
|name= Runic Tapestries, +3
|typenote= [[Handwraps (5e Weapon) | Handwraps]]
|rarity= very Rare|raritynote= <!-- Note following rarity, other than requires attunement. -->
|attunement= Yes
|attunementnote=
|charges= <!-- # of charges or uses, otherwise blank -->
|smo=s
|mr=m
|magicbonus= +3
|damage=0
|dtype=b
|addldamage=
|weight= 0.5
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light=y
|load= <!-- y=Loading -->
|range= <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|desc=
}}
Runic Tapestries are a matched pair of [[Handwraps (5e Weapon) | Handwraps]], made from silk and embroidered with runes and imagery of an elemental effect, such as roaring flames, gusting wind, rustling leaves, crackling lightning, or crashing waves. Sometimes, when not looking directly at it, the embroidery appears animated as if it were a series of similar drawings on the pages of a book as they're rapidly flipped.
Any creature can attune to a pair of Runic Tapestries and gain the benefits of their magical bonus to attack and damage rolls made with unarmed strikes. However, their true power is awakened if a creature that can cast spells attunes to the Tapestries. While worn by the attuned user, the pair of Tapestries gains the following properties:
*'''''Spellcasting Focus:''''' The pair of Runic Tapestries can be used as a spellcasting focus for any spellcaster, granting a bonus to spell attack rolls and spell save DCs equal to their bonus to unarmed attack and damage rolls.
*'''''Elemental Attunement:''''' As a bonus action, you can choose one of the following damage types: Fire, Cold, Poison, Lightning, Acid, or Thunder. The embroidery visible on the Tapestries shifts in form to reflect the chosen damage type, and remains animated while this property is active, shedding dim light in a 5ft radius.
:Until you use this feature again, or use your bonus action to end the effect, the bonus to unarmed damage granted by the Tapestries changes to deal damage of the chosen damage type, instead of the same type as your unarmed strike.
*'''''Primal Hand:''''' The tapestries allow you to channel your magic directly through them by touch, rather than releasing it in the traditional way. When you cast a spell that requires a ranged spell attack, you may choose to make it a melee spell attack instead.
:Additionally, when you make a successful melee spell attack against a creature, you can choose to deal damage to the target as if you'd struck it with an unarmed strike.
{{5e Weapons Breadcrumb}}
[[Category:5e]]
[[Category:User]]
[[Category:Magic Item]]
[[Category:5e Magic Items]]
[[Category:5e Magic Weapons]]
{{Navboxes}}