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If the graft is successfull, the grafted gains the biceps gun and may load it and shoot from it as it would with that weapon. Due to the organic nature of the mechanism, the gun shoots by flexing muscles, making it both a projectile and a thrown weapon, allowing the user to utilize Strength instead of Dexterity on the attack roll (as well as damage)<ref>This counts as having the Brutal Throw<sup>[[Publication:Complete Adventurer|CAd]]</sup> feat for the purpose of requirements, but resulting abilities may only be applied to the biceps gun.</ref>. The grafted may still wield weapons or hold items with the arm that has the biceps gun, but if the grafted gun is two-handed it still must be hold by the other hand, allowing only the biceps gun arm to hold something else.
The biceps gun has a 10%, + 1% for each shot fired within the same minute, chance of jamming (rolled everytime it shoots), preventing the user to shoot from it (even with the shot that jammed it), making it drop anything it hold with the gun's hand, and giving a -2 penalty to all rolls made with that arm until the arm is unjammed (a standard move action which provokes attacks of opportunity).
'''Special:''' The grafted must have a Strength score of at least 15 to gain this graft. The biceps gun maybe enhanced as if it were a masterwork weapon, and also may gain weapon templates or any modifications allowed for the base gun. A creature may have multiple biceps guns, as long as it has arms. You may combine this graft with other arm grafts.