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Evil Ghost Possession (3.5e Feat)

9 bytes added, 20:06, 24 October 2023
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|prereqs=Must be able to cast a Enchantment (Compulsion) spell of 1st level or higher
|fluff=You call evil spirits, or fraction your own spirit to possess your foes rather than mind controlling them with glamour and enchantment.
|benefit=You treat all Enchantment (Compulsion) effect as Necromancy spells insteadbelonging to the necromancy school. These spells are no longer mind-affecting spells, but abilities which protect against necromancy or possession applies to them.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=

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