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Created page with "{{edition|Barbarian}} {{5e24pointer|sources=2024FR, PHB5e24}} <div style="display:block; float:right; max-width:200px;">{{tocright}}</div> '''Barbarian''' is a {{5edlc|Class}}..."
{{edition|Barbarian}}
{{5e24pointer|sources=2024FR, PHB5e24}}
<div style="display:block; float:right; max-width:200px;">{{tocright}}</div>
'''Barbarian''' is a {{5edlc|Class}} in 5th edition (2024).
{{5e24 Core Class Traits
|class=Barbarian
|sorttext=
|refs=<ref name="24fr">{{Cite Pub|2024 D&D Free Rules}} Licensed: © Wizards of the Coast {{fairuc}}.</ref><ref name="phb5e24">{{Cite Pub|Player's Handbook (5e24)|pages=50-5e}} Licensed: © Wizards of the Coast {{fairuc}}.</ref>
|primeAbility={{5e24|Strength}}
|hitdie=12
|saves={{5e24|Strength}} and {{5e24|Constitution}}
|skills={{5e24|Animal Handling}}, {{5e24|Athletics}}, {{5e24|Intimidation}}, {{5e24|Nature}}, {{5e24|Perception}}, or {{5e24|Survival}}
|skillnum=2
|weaponprof={{5e24|Simple Weapon|Simple}} and {{5e24|Martial Weapon}}s
|tooltype=
|toolnum=
|armorprof={{5e24|Light Armor|Light}} and {{5e24|Medium Armor}} and {{5e24|Shield}}s
|startequipment=''Choose A or B:'' (A) {{5e24|Greataxe}}, 4 {{5e24|Handaxe}}s, {{5e24|Explorer's Pack}}, and 15 {{5e24|GP}}; or (B) 75 GP
|featurelist=Rage, Unarmored Defense, Weapon Mastery, Danger Sense, Reckless Attack, Barbarian Subclass, Primal Knowledge, Ability Score Improvement, Extra Attack, Mast Movement, Feral Instinct, Instinctive Pounce, Brutal Strike, Relentless Rage, Improved Brutal Strike, Persistent Rage, Indomitable Might, Epic Boon, Primal Champion
}}
'''Unofficial Description:''' Barbarians are warriors from a culture outside the dominate culture. Barbarians have the reputation for being overly-muscled, uncouth, superstitious, quick-to-anger foreigners. In reality, this is just a misunderstanding of their cultural traditions and practices. It is true that most barbarians have developed their {{5e24|Strength}} to equal or best even the top soldiers. It is also true that they can focus primal power (often manifesting as rage) to perform neigh-superhuman acts of strength and intuition.
==Becoming a Barbarian==
===As a Level 1 Character===
* Gain all the traits in the {{iplink|Core Barbarian Traits}} table.
* Gain the Barbarian’s level 1 features, which are listed in the Barbarian Features table.
===As a Multiclass Character===
* Gain the following traits from the {{iplink|Core Barbarian Traits}} table: Hit Point Die, {{5e24lc|Proficiency}} with {{5e24|Martial Weapon}}s, and training with {{5e24|Shield}}s.
* Gain the Barbarian’s level 1 features, which are listed in the {{iplink|Barbarian Features}} table.
==Barbarian Features==
As a Barbarian, you gain the following class features:
{{5e24 Class Features
|refs=<ref name="24fr" /><ref name="phb5e24" />
|extraa=Rages
|extrab=Rage<br />Damage
|extrac=Weapon<br />Mastery
|classname=Barbarian
|sorttext=
|feature1={{iplink|Rage}}, {{iplink|Unarmed Defense}}, {{iplink|Weapon Mastery}}
|extra1a=2 <!-- # rages -->
|extra1b= +2 <!-- rage bonus -->
|extra1c=2 <!--weapon masteries-->
|feature2={{iplink|Danger Sense}}, {{iplink|Reckless Attack}}
|extra2a=2 <!-- # rages -->
|extra2b= +2 <!-- rage bonus -->
|extra2c=2 <!--weapon masteries-->
|feature3={{iplink|Barbarian Subclass}}, {{iplink|Primal Knowledge}}
|extra3a=3 <!-- # rages -->
|extra3b= +2 <!-- rage bonus -->
|extra3c=2 <!--weapon masteries-->
|feature4={{iplink|Ability Score Improvement}}
|extra4a=3 <!-- # rages -->
|extra4b= +2 <!-- rage bonus -->
|extra4c=3 <!--weapon masteries-->
|feature5={{iplink|Extra Attack}}, {{iplink|Fast Movement}}
|extra5a=3 <!-- # rages -->
|extra5b= +2 <!-- rage bonus -->
|extra5c=3 <!--weapon masteries-->
|feature6=Subclass feature
|extra6a=4 <!-- # rages -->
|extra6b= +2 <!-- rage bonus -->
|extra6c=3 <!--weapon masteries-->
|feature7={{iplink|Feral Instinct}}, {{iplink|Instinctive Pounce}}
|extra7a=4 <!-- # rages -->
|extra7b= +2 <!-- rage bonus -->
|extra7c=3 <!--weapon masteries-->
|feature8=Ability Score Improvement
|extra8a=4 <!-- # rages -->
|extra8b= +2 <!-- rage bonus -->
|extra8c=3 <!--weapon masteries-->
|feature9={{iplink|Brutal Strike}}
|extra9a=4 <!-- # rages -->
|extra9b= +3 <!-- rage bonus -->
|extra9c=3 <!--weapon masteries-->
|feature10=Subclass Feature
|extra10a=4 <!-- # rages -->
|extra10b= +3 <!-- rage bonus -->
|extra10c=4 <!--weapon masteries-->
|feature11={{iplink|Relentless Rage}}
|extra11a=4 <!-- # rages -->
|extra11b= +3 <!-- rage bonus -->
|extra11c=4 <!--weapon masteries-->
|feature12=Ability Score Improvement
|extra12a=5 <!-- # rages -->
|extra12b= +3 <!-- rage bonus -->
|extra12c=4 <!--weapon masteries-->
|feature13={{iplink|Improved Brutal Strike}}
|extra13a=5 <!-- # rages -->
|extra13b= +3 <!-- rage bonus -->
|extra13c=4 <!--weapon masteries-->
|feature14=Subclass Feature
|extra14a=5 <!-- # rages -->
|extra14b= +3 <!-- rage bonus -->
|extra14c=4 <!--weapon masteries-->
|feature15={{iplink|Persistent Rage}}
|extra15a=5 <!-- # rages -->
|extra15b= +3 <!-- rage bonus -->
|extra15c=4 <!--weapon masteries-->
|feature16=Ability Score Improvement
|extra16a=5 <!-- # rages -->
|extra16b= +4 <!-- rage bonus -->
|extra16c=4 <!--weapon masteries-->
|feature17=Improved Brutal Strike
|extra17a=6 <!-- # rages -->
|extra17b= +4 <!-- rage bonus -->
|extra17c=4 <!--weapon masteries-->
|feature18={{iplink|Indomitable Might}}
|extra18a=6 <!-- # rages -->
|extra18b= +4 <!-- rage bonus -->
|extra18c=4 <!--weapon masteries-->
|feature19={{iplink|Epic Boon}}
|extra19a=6 <!-- # rages -->
|extra19b= +4 <!-- rage bonus -->
|extra19c=4 <!--weapon masteries-->
|feature20={{iplink|Primal Champion}}
|extra20a=6 <!-- # rages -->
|extra20b= +4 <!-- rage bonus -->
|extra20c=4 <!--weapon masteries-->
}}
===Rage===
''1st level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' As a {{5e24|Bonus Action}} you tap into Primal power to fuel your rage. You can do this a certain number of times between {{5e24|Long Rest}}s (see {{iplink|Barbarian Features}} table); but you cannot access this if you are wearing {{5e24|Heavy Armor}}. You also regain one use at the end of a {{5e24|Short Rest}}. While raging you gain the following benefits:
* '''Damage Resistance.'''
* '''Rage Damage.''' (see {{iplink|Barbarian Features}} table)
* '''No Concentration or Spells.'''
* '''Duration.''' It lasts until the end of your next {{5e24lc|Turn}}, you don Heavy armor, or become {{5e24|Incapacitated}}. If active, it can be extended by:
* Make an {{5e24lc|Attack Roll}} against an enemy.
* Cause an enemy to attempt a {{5e24lc|Saving Throw}}.
* Take a {{5e24|Bonus Action}} to extend it.
When extended, it lasts through the end of your next turn (to a max of 10 minutes)
===Unarmored Defense===
''1st level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Your base {{5e24|Armor Class}} is calculated using {{5e24|Dexterity}} and {{5e24|Constitution}}. You cannot use this if wearing {{5e24|Heavy Armor}}.
===Weapon Mastery===
''1st level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Following a Long Rest, you can choose a number of {{5e24lc|Weapon}}s with which you can use the {{5e24|Weapon Mastery}} property of the weapon. This number is shown on the {{iplink|Barbarian Features}} table.
===Danger Sense===
''2nd level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Gain {{5e24|Adventage}} on {{5e24|Dexterity}} {{5e24lc|Saving Throw}}s unless you are {{5e24|Incapacitated}}.
===Reckless Attack===
''2nd level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' With your first {{5e24lc|Attack Roll}} of the turn, you may choose to use Reckless Attack. This gives you Advantage on Strength-based attack rolls, but attack rolls against you also have Advantage until the start of your next turn.
===Barbarian Subclass===
''3rd level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' You choose a Barbarian Subclass, and gain its benefits.
====List of Barbarian Subclasses====
{{5e24 Subclass List|Barbarian}}
===Primal Knowledge===
''3rd level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Gain an additional {{5e24|Skill}} (see skill list above). Additionally, when Raging, you may take specific skill checks using your Strength modifier instead of the normal ability modifier ({{5e24|Acrobatics}}, {{5e24|Intimidation}}, {{5e24|Perception}}, {{5e24|Stealth}}, or {{5e24|Survival}}).
===Ability Score Improvement===
''4th, 8th, 12th, & 16th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Gain a {{5e24|Feat}} that you qualify for. {{5e24|Ability Score Improvement}} is one such feat.
===Extra Attack===
''5th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
{{SRD5trait}} You can {{5e24lc|Attack}} twice instead of once whenever you take the {{5e24|Attack Action}} on your turn.
===Fast Movement===
''5th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
{{SRD5trait}} Your {{5e24lc|Speed}} increases by 10 feet while you aren’t wearing Heavy armor.
===Feral Instinct===
''7th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Description:''' You gain Advantage on {{5e24|Initiative}} rolls.
===Instinctive Pounce===
''7th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
{{SRD5trait}} As part of the Bonus Action you take to enter your Rage, you can {{5e24lc|Move}} up to {{5e24lc|Half}} your {{5e24|Speed}}.
===Brutal Strike===
''9th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' While {{iplink|Reckless Attack|Recklessly Attacking}}, you can exchange Advantage on one attack to gain an extra d10 damage on the one attack and cause one effect:
* '''Forceful Blow.''' (move target)
* '''Hamstring Blow.''' (reduce target's speed)
===Relentless Rage===
''11th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' If you {{5e24|Hit Point}}s drop to 0, you can make a {{5e24|Constitution}} {{5e24lc|Save}} to retain some hit points. The {{5e24|DC}} gets harder each time to use this between {{5e24|Rest}}s.
===Improved Brutal Strike===
''13th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Your {{iplink|Brutal Strike}} gains new options:
* '''Staggering Blow.'''
* '''Sundering Blow.'''
===Persistent Rage===
''15th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Once per Long Rest, you can regain all expended uses of Rage when you roll Initiative. When you do this your Rage last for 10 minutes without having to extend it (but it ends early if you become either {{5e24|Unconscious}} or Incapacitated.
===Improved Brutal Strike===
''17th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' {{iplink|Brutal Strike}} has increased damage and can apply 2 effects.
===Indomitable Might===
''18th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
{{SRD5trait}} If your total for a Strength check or Strength saving throw is less than your '''''Strength score''''', you can use that score in place of the total.
===Epic Boon===
''19th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Gain a {{5e24lc|Feat}} for which you qualify. You now qualify for {{5e24|Epic Boon}}s.
===Primal Champion===
''20th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
''''Unofficial Summary:''' Strength and Constitution are substantially boosted to a max. of 25.
==Sources and Notes==
<references />
[[Category:5e24 Barbarians]]
[[Category:5e24 Classes]]
[[Category:5x Classes]]
[[Category:DnD Classes]]
[[Category:DnD Barbarians]]
{{5e24 Footer|Class|Copyright}}
{{5e24pointer|sources=2024FR, PHB5e24}}
<div style="display:block; float:right; max-width:200px;">{{tocright}}</div>
'''Barbarian''' is a {{5edlc|Class}} in 5th edition (2024).
{{5e24 Core Class Traits
|class=Barbarian
|sorttext=
|refs=<ref name="24fr">{{Cite Pub|2024 D&D Free Rules}} Licensed: © Wizards of the Coast {{fairuc}}.</ref><ref name="phb5e24">{{Cite Pub|Player's Handbook (5e24)|pages=50-5e}} Licensed: © Wizards of the Coast {{fairuc}}.</ref>
|primeAbility={{5e24|Strength}}
|hitdie=12
|saves={{5e24|Strength}} and {{5e24|Constitution}}
|skills={{5e24|Animal Handling}}, {{5e24|Athletics}}, {{5e24|Intimidation}}, {{5e24|Nature}}, {{5e24|Perception}}, or {{5e24|Survival}}
|skillnum=2
|weaponprof={{5e24|Simple Weapon|Simple}} and {{5e24|Martial Weapon}}s
|tooltype=
|toolnum=
|armorprof={{5e24|Light Armor|Light}} and {{5e24|Medium Armor}} and {{5e24|Shield}}s
|startequipment=''Choose A or B:'' (A) {{5e24|Greataxe}}, 4 {{5e24|Handaxe}}s, {{5e24|Explorer's Pack}}, and 15 {{5e24|GP}}; or (B) 75 GP
|featurelist=Rage, Unarmored Defense, Weapon Mastery, Danger Sense, Reckless Attack, Barbarian Subclass, Primal Knowledge, Ability Score Improvement, Extra Attack, Mast Movement, Feral Instinct, Instinctive Pounce, Brutal Strike, Relentless Rage, Improved Brutal Strike, Persistent Rage, Indomitable Might, Epic Boon, Primal Champion
}}
'''Unofficial Description:''' Barbarians are warriors from a culture outside the dominate culture. Barbarians have the reputation for being overly-muscled, uncouth, superstitious, quick-to-anger foreigners. In reality, this is just a misunderstanding of their cultural traditions and practices. It is true that most barbarians have developed their {{5e24|Strength}} to equal or best even the top soldiers. It is also true that they can focus primal power (often manifesting as rage) to perform neigh-superhuman acts of strength and intuition.
==Becoming a Barbarian==
===As a Level 1 Character===
* Gain all the traits in the {{iplink|Core Barbarian Traits}} table.
* Gain the Barbarian’s level 1 features, which are listed in the Barbarian Features table.
===As a Multiclass Character===
* Gain the following traits from the {{iplink|Core Barbarian Traits}} table: Hit Point Die, {{5e24lc|Proficiency}} with {{5e24|Martial Weapon}}s, and training with {{5e24|Shield}}s.
* Gain the Barbarian’s level 1 features, which are listed in the {{iplink|Barbarian Features}} table.
==Barbarian Features==
As a Barbarian, you gain the following class features:
{{5e24 Class Features
|refs=<ref name="24fr" /><ref name="phb5e24" />
|extraa=Rages
|extrab=Rage<br />Damage
|extrac=Weapon<br />Mastery
|classname=Barbarian
|sorttext=
|feature1={{iplink|Rage}}, {{iplink|Unarmed Defense}}, {{iplink|Weapon Mastery}}
|extra1a=2 <!-- # rages -->
|extra1b= +2 <!-- rage bonus -->
|extra1c=2 <!--weapon masteries-->
|feature2={{iplink|Danger Sense}}, {{iplink|Reckless Attack}}
|extra2a=2 <!-- # rages -->
|extra2b= +2 <!-- rage bonus -->
|extra2c=2 <!--weapon masteries-->
|feature3={{iplink|Barbarian Subclass}}, {{iplink|Primal Knowledge}}
|extra3a=3 <!-- # rages -->
|extra3b= +2 <!-- rage bonus -->
|extra3c=2 <!--weapon masteries-->
|feature4={{iplink|Ability Score Improvement}}
|extra4a=3 <!-- # rages -->
|extra4b= +2 <!-- rage bonus -->
|extra4c=3 <!--weapon masteries-->
|feature5={{iplink|Extra Attack}}, {{iplink|Fast Movement}}
|extra5a=3 <!-- # rages -->
|extra5b= +2 <!-- rage bonus -->
|extra5c=3 <!--weapon masteries-->
|feature6=Subclass feature
|extra6a=4 <!-- # rages -->
|extra6b= +2 <!-- rage bonus -->
|extra6c=3 <!--weapon masteries-->
|feature7={{iplink|Feral Instinct}}, {{iplink|Instinctive Pounce}}
|extra7a=4 <!-- # rages -->
|extra7b= +2 <!-- rage bonus -->
|extra7c=3 <!--weapon masteries-->
|feature8=Ability Score Improvement
|extra8a=4 <!-- # rages -->
|extra8b= +2 <!-- rage bonus -->
|extra8c=3 <!--weapon masteries-->
|feature9={{iplink|Brutal Strike}}
|extra9a=4 <!-- # rages -->
|extra9b= +3 <!-- rage bonus -->
|extra9c=3 <!--weapon masteries-->
|feature10=Subclass Feature
|extra10a=4 <!-- # rages -->
|extra10b= +3 <!-- rage bonus -->
|extra10c=4 <!--weapon masteries-->
|feature11={{iplink|Relentless Rage}}
|extra11a=4 <!-- # rages -->
|extra11b= +3 <!-- rage bonus -->
|extra11c=4 <!--weapon masteries-->
|feature12=Ability Score Improvement
|extra12a=5 <!-- # rages -->
|extra12b= +3 <!-- rage bonus -->
|extra12c=4 <!--weapon masteries-->
|feature13={{iplink|Improved Brutal Strike}}
|extra13a=5 <!-- # rages -->
|extra13b= +3 <!-- rage bonus -->
|extra13c=4 <!--weapon masteries-->
|feature14=Subclass Feature
|extra14a=5 <!-- # rages -->
|extra14b= +3 <!-- rage bonus -->
|extra14c=4 <!--weapon masteries-->
|feature15={{iplink|Persistent Rage}}
|extra15a=5 <!-- # rages -->
|extra15b= +3 <!-- rage bonus -->
|extra15c=4 <!--weapon masteries-->
|feature16=Ability Score Improvement
|extra16a=5 <!-- # rages -->
|extra16b= +4 <!-- rage bonus -->
|extra16c=4 <!--weapon masteries-->
|feature17=Improved Brutal Strike
|extra17a=6 <!-- # rages -->
|extra17b= +4 <!-- rage bonus -->
|extra17c=4 <!--weapon masteries-->
|feature18={{iplink|Indomitable Might}}
|extra18a=6 <!-- # rages -->
|extra18b= +4 <!-- rage bonus -->
|extra18c=4 <!--weapon masteries-->
|feature19={{iplink|Epic Boon}}
|extra19a=6 <!-- # rages -->
|extra19b= +4 <!-- rage bonus -->
|extra19c=4 <!--weapon masteries-->
|feature20={{iplink|Primal Champion}}
|extra20a=6 <!-- # rages -->
|extra20b= +4 <!-- rage bonus -->
|extra20c=4 <!--weapon masteries-->
}}
===Rage===
''1st level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' As a {{5e24|Bonus Action}} you tap into Primal power to fuel your rage. You can do this a certain number of times between {{5e24|Long Rest}}s (see {{iplink|Barbarian Features}} table); but you cannot access this if you are wearing {{5e24|Heavy Armor}}. You also regain one use at the end of a {{5e24|Short Rest}}. While raging you gain the following benefits:
* '''Damage Resistance.'''
* '''Rage Damage.''' (see {{iplink|Barbarian Features}} table)
* '''No Concentration or Spells.'''
* '''Duration.''' It lasts until the end of your next {{5e24lc|Turn}}, you don Heavy armor, or become {{5e24|Incapacitated}}. If active, it can be extended by:
* Make an {{5e24lc|Attack Roll}} against an enemy.
* Cause an enemy to attempt a {{5e24lc|Saving Throw}}.
* Take a {{5e24|Bonus Action}} to extend it.
When extended, it lasts through the end of your next turn (to a max of 10 minutes)
===Unarmored Defense===
''1st level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Your base {{5e24|Armor Class}} is calculated using {{5e24|Dexterity}} and {{5e24|Constitution}}. You cannot use this if wearing {{5e24|Heavy Armor}}.
===Weapon Mastery===
''1st level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Following a Long Rest, you can choose a number of {{5e24lc|Weapon}}s with which you can use the {{5e24|Weapon Mastery}} property of the weapon. This number is shown on the {{iplink|Barbarian Features}} table.
===Danger Sense===
''2nd level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Gain {{5e24|Adventage}} on {{5e24|Dexterity}} {{5e24lc|Saving Throw}}s unless you are {{5e24|Incapacitated}}.
===Reckless Attack===
''2nd level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' With your first {{5e24lc|Attack Roll}} of the turn, you may choose to use Reckless Attack. This gives you Advantage on Strength-based attack rolls, but attack rolls against you also have Advantage until the start of your next turn.
===Barbarian Subclass===
''3rd level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' You choose a Barbarian Subclass, and gain its benefits.
====List of Barbarian Subclasses====
{{5e24 Subclass List|Barbarian}}
===Primal Knowledge===
''3rd level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Gain an additional {{5e24|Skill}} (see skill list above). Additionally, when Raging, you may take specific skill checks using your Strength modifier instead of the normal ability modifier ({{5e24|Acrobatics}}, {{5e24|Intimidation}}, {{5e24|Perception}}, {{5e24|Stealth}}, or {{5e24|Survival}}).
===Ability Score Improvement===
''4th, 8th, 12th, & 16th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Gain a {{5e24|Feat}} that you qualify for. {{5e24|Ability Score Improvement}} is one such feat.
===Extra Attack===
''5th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
{{SRD5trait}} You can {{5e24lc|Attack}} twice instead of once whenever you take the {{5e24|Attack Action}} on your turn.
===Fast Movement===
''5th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
{{SRD5trait}} Your {{5e24lc|Speed}} increases by 10 feet while you aren’t wearing Heavy armor.
===Feral Instinct===
''7th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Description:''' You gain Advantage on {{5e24|Initiative}} rolls.
===Instinctive Pounce===
''7th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
{{SRD5trait}} As part of the Bonus Action you take to enter your Rage, you can {{5e24lc|Move}} up to {{5e24lc|Half}} your {{5e24|Speed}}.
===Brutal Strike===
''9th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' While {{iplink|Reckless Attack|Recklessly Attacking}}, you can exchange Advantage on one attack to gain an extra d10 damage on the one attack and cause one effect:
* '''Forceful Blow.''' (move target)
* '''Hamstring Blow.''' (reduce target's speed)
===Relentless Rage===
''11th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' If you {{5e24|Hit Point}}s drop to 0, you can make a {{5e24|Constitution}} {{5e24lc|Save}} to retain some hit points. The {{5e24|DC}} gets harder each time to use this between {{5e24|Rest}}s.
===Improved Brutal Strike===
''13th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Your {{iplink|Brutal Strike}} gains new options:
* '''Staggering Blow.'''
* '''Sundering Blow.'''
===Persistent Rage===
''15th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Once per Long Rest, you can regain all expended uses of Rage when you roll Initiative. When you do this your Rage last for 10 minutes without having to extend it (but it ends early if you become either {{5e24|Unconscious}} or Incapacitated.
===Improved Brutal Strike===
''17th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' {{iplink|Brutal Strike}} has increased damage and can apply 2 effects.
===Indomitable Might===
''18th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
{{SRD5trait}} If your total for a Strength check or Strength saving throw is less than your '''''Strength score''''', you can use that score in place of the total.
===Epic Boon===
''19th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
'''Unofficial Summary:''' Gain a {{5e24lc|Feat}} for which you qualify. You now qualify for {{5e24|Epic Boon}}s.
===Primal Champion===
''20th level''<span style="display:inlineblock; float:right;"> <ref name="24fr" /><ref name="phb5e24" /> </span><br />
''''Unofficial Summary:''' Strength and Constitution are substantially boosted to a max. of 25.
==Sources and Notes==
<references />
[[Category:5e24 Barbarians]]
[[Category:5e24 Classes]]
[[Category:5x Classes]]
[[Category:DnD Classes]]
[[Category:DnD Barbarians]]
{{5e24 Footer|Class|Copyright}}