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::::So, next time, try reading a persons posts before you accuse them of things they didn't do. Though, even if that had been all I had said, that would just be an attack on your interpretation, not on you, and therefore not against this wiki's code of conduct, but would have easily been thrown down, considering no logic would have been backing it up had that been the only thing said. Good thing that wasn't all I said, right? Also, I think I like the idea of the true seeings addition, that'd be an interesting little flavor twist, thank you too. → [[User:Rithaniel|<span style=color:Gray; -moz-border-radius-topleft:50px; -moz-border-radius-bottomleft:50px">Rith</span>]]<sup> [[User talk:Rithaniel|<span style=color:#A30506; -moz-border-radius-bottomleft:50px; -moz-border-radius-topleft:50px">(talk)</span>]]</sup> 03:02, November 19, 2009 (UTC)
:::::*Full concealment means enemies have no idea what square you are in, where attacks come from, and so on. If you're invisible under Greater Invisibility and attack an opponent, despite the fact that you attacked, they still have no idea what square you're in, and have to either try to guess or detect in some other way what square you're in. '''Read''' total concealment, something you ''linked'' to.:::::*So suddenly the DM gets to metagame? If monsters have no way of detecting where their allies are, and have reason to believe that an enemy might be there, they're going to attack squares where they think the enemy might be--even if their foes occupy them. Especially lower-intelligent foes, or foes possessing no intelligence. And that still doesn't go against what I mentioned above.::::: So yeah, you haven't addressed any of my points. Just made foolish arguments that have no connection to the rules, or require the DM to metagame. Read the rules. I know it's hard, but when you use rules to create mechanics, you usually need to read them as well.::::: Let me put this in a manner that you might comprehend. At first level, you effectively give yourself and potentially all your allies the effect of [[SRD:Greater Invisibility|this spell]] for what's probably going to be the whole combat. That? Rogue level? Yeah, right.::::: EDIT: Saw the edit to the ability. Now it's just [[SRD:Displacement|mass displacement]] on the whole party. Still not balanced, or rogue levelfor a one-level dip. --[[User:Ghostwheel|Ghostwheel]] 03:14, November 19, 2009 (UTC)