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{{author
|author_name= Dukelzan
|date_created= 808/0304/10
|adopter=
|date_adopted=
|status= Tweeking |editing= Please only edit typo'sPLEASE fix spelling and grammar ONLY!
|balance= Rogue
}}
<div class= DarkbladesDarkblade>
{{#set:Summary= A warrior of might and shadows
|Length= 20
</div>
==Darkblade==
===Making a Darkblade===
'''Abilities:''' Strength, Constitution, and Wisdom are the three most important.
'''Races:''' Few beyond drow would take this class, but there are Darkblades Darkblade in every race.
'''Alignment:''' Any, but usually non-lawful
'''Starting Gold:''' 5d4 times 10 gp (125 gp)
'''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' Complex
|-
|12th||class="left" | + 12/+7/+2|| + 7|| + 3|| +7
| class="left" | ShadwoblowShadowblow, Darkvision 50'
|-
|13th||class="left" | + 13/+8/+3|| + 8|| + 4|| +8
{{Property Link|Skill|SRD:Tumble Skill|Tumble}} ([[SRD:Dexterity|Dex]]),
|}
====Class Features====
'''Low-light Vision:''' Because of the Darkblade's connection to shadows, he is able to see in the less illumination better. Treat as a Elf's low-light vison.
'''Weakness to Sunlight:''' When in bright areas of illumination, a darkblade Darkblade cannot manifest his full powers. Due to this he recives a -4 penty to all skill checks. This penety lowers by 1 at every 5th level (5,10,15,20).
'''Shadowmark:''' This power allows that Darkblade to mark any of his objects with a mark unique to him. This mark will always be apparent to him. He may mark any number of objects that he believes truly belongs to him equal to his Constitution modifier.
'''Shadowstrike:''' This power allows the Darkblade to make a single attack any enemy that is next to an area with shadowy illumination. To work, the Darkblade must be in at least shadowy illumination and be able to see his target.
'''Shadow Domain:''' At 5th level, the Darkblade is intuned with shadows enough that he may start casting spells from the shadow domain as if he was a sorcerer of 4 levels lower then his darkblade Darkblade level. However, the spells can ONLY be from cleric's shadow domain. See [http://www.crystalkeep.com/d20/rules/DnD3.5Index-Spells-ClericalDomains.pdf] page 87.
'''Shadowjump:''' This power allows the Darkblade to jump through shadows. The rules of use are exactly as '''''Shadowstrike''''', only that you have to make a Jump DC of 15+distance + 1/3 the distance traveled. The darkblade Darkblade gains a bonus equal to his Darkblade level
'''Shadowhealing:''' When in complete darkness for one round, the Darkblade may choice to heal all damage done to him. When in shadowy illumination, he gains Regeneration, as if he was a troll.
'''Swiftshadows:''', It no longer takes a move action to use Hardened Shadows. It now takes the place of 1 attack.
'''Darkness Domain:''' The Darkblade may now use the darkness domain to select his spells on top of the Shadow domain. see See [http://www.crystalkeep.com/d20/rules/DnD3.5Index-Spells-ClericalDomains.pdf] page 20
'''Shadowblow:''' The Darkblade may use a [[SRD:Full-Round Actions|full-round action]] to attack an opponent, dealing negative energy. This drains one attribute or the levels of the hit by the Darkblade, the Darkblade's choice as to how it drains. The DC is 10+1/2 the Darkblade's level + Con. Mod.
'''Improved Shadowcall:''' You may now pull unwilling creatures through shadow space and leave them there to die! To do this you must see your target, hit it with a range touch attack, and make opposing Will checks (Each person rolls a Will save, person with the highest roll wins). Darkblades Darkblade gain +4 to the Will save. You can only pull creatures your size or smaller.
'''Improved Shadowstrike:''' Functions just like '''''Shadowstrike''''', but you may make all of your attacks as a full round action.
'''Blindsense:''' A Darkblade is intuned with shadows enough that he can sense things. He gains '''''Blindsense''''' 10' and gains 10' to it at every level put into Darkblade after this.
'''Improved Swiftshadows:''' Swiftshadows are even faster! A Darkblade may now use '''''HardenedshadowsHardened Shadows''''' as a free action.
'''Improved Shadowblow:''' A Darkblade may use all of his attacks as '''''Shadowblow''''' or he may chose to add twice his level to the DC of '''''Shadowblow'''''
There are no Ex-Darkblades, only those that do not accept their powers any more.
====Epic DarkbladesDarkblade====
{| class="zebra d20"
| 21st || class="left" | Blindsense 60'
|-
| 22nd || class="left" | Bonuse Bonus Feat, Blindsense 70'
|-
| 23rd || class="left" | Blindsense 80'
|-
| 24th || class="left" | Bonuse Bonus Feat, Blindsense 90'
|-
| 25th || class="left" | Blindsense 100'
|-
| 26th || class="left" | Bonuse Bonus Feat, Blindsense 110'
|-
| 27th || class="left" | Blindsense 120'
|- class
| 28th || class="left" | Bonuse Bonus Feat, Blindsense 130'
|- class
| 29th || class="left" | Blindsense 140'
|- class=
| 30th || class="left" | Bonuse Bonus Feat, Blindsense 150'
|- class="noalt"
| colspan="42" class="skill" |
|}
'''{{Anchor|Bonus Feats }}:''' Because of the fact a Shadowblade Darkblade cannot become more of a shadow without '''''being''''' a shadow, he knows better then to push his esseance farther into the Plane of Shadows. However, he never stop his physical traning. Every even level the Darkblade may chose a bonus feat at his choce, he must meet the PrePrereqisites though. ====Human Darkblade Starting Package==== '''Weapons:''' Longsowrd, Shortbow, and Flail. Reqs though '''Skill Selection:''' Pick a number of skills equal to 4 + [[Int]] modifier. {| class="zebra d20"|-! class="left" | Skill || Ranks || Ability || Armor<br/>Check<br/>Penalty|- class=| class="left" | Hide || 4 || Dex || -2|- class=| class="left" | Spot || 4 || Wis || -|} '''Feat:''' Quick Draw '''Bonus Feats:''' Weapon Focus (Longsword) '''Gear:''' Studded Leather Armor, Backpack, Bedroll, Belt Pouch, Torch (x3), Explorer’s Outfit, Buckler, Arrows (x20)
'''Gold:''' 3D6.
===Campaign Information===
====Playing a Darkblade====
'''Religion:''' Many Darkblades only give lip-service to deities. However, the few that actually do have a patron deity usually worships a deity of darkness and/or death, such as Vecna. The one thing that seems to be a sin to all Darkblades is someone using the title "Master Darkblade" when they aren't. These people seem to disappear quite often. A charcter is considered a MAster Master Darkblade when he reaches level 20 in Drakblade
'''Other Classes:''' Few other trust Darkblades, themselves included. Paladins hate them because of their source of power, but can't kill them because of their code of honor. Barbarians see them as a wizard with darker magic. The only class that may trust a Darkblade is a cleric, and then only of darkness or death. Sorcerers also are willing to give Darkblades a chance, but they won't trust them.
{| class="zebra d20"
|+ Knowegde Knowlegde The Planes
! DC || class="left" | Result
|-
| 25 || class="left" | Drows are even cautious around Darkblades.
|-
| 30 || class="left" | A master Master Darkblade is part shadow.
|}