Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Mirror Move Deed (3.5e Feat) + (You can activate Mirror Move by spending panache.)
- Early Model (3.5e Feat) + (You can activate overheat outside of overclock, where it lasts 1 minute.)
- Academic Sorcery (3.5e Feat) + (You can add additional spell from a spellbook to your spell known.)
- Linked Soul (3.5e Feat) + (You can affect both you and your partner when using spells or spell-like abilities.)
- SRD:Split Psionic Ray + (You can affect two targets with a single ray.)
- Requiem, Variant (3.5e Feat) + (You can affect undead and ignore the living with your bardic music performance.)
- Threads of Fate (3.5e Feat) + (You can alter the threads of fate at great cost for yourself.)
- Perfect Shot (3.5e Feat) + (You can always hit your target, sometime only making chip damage but still.)
- Animating Touch (3.5e Feat) + (You can animate objects with but a single touch.)
- Publication:Hyperconscious/Psionic Feats/Anticipate Power + (You can anticipate and cancel your enemy’s manifestations.)
- Twisted Logic (3.5e Feat) + (You can apply your predetermined purpose to almost anything.)
- Tactical Assistance (3.5e Feat) + (You can assist other in finding special tactical maneuvers.)
- Invulnerable Stance (3.5e Feat) + (You can assume a stance as a swift action that grant you temporary hit points and defenses against [death]-effects and necromancy.)
- Harmless Form (3.5e Feat) + (You can assume the likeness of a mortal.)
- Greater Pseudonatural Form (3.5e Feat) + (You can assume your Pseudonatural From fast and cause creature to be wary of you.)
- Publication:Hyperconscious/Psionic Feats/Latent Psi: Vicious Mind + (You can attack another’s mind.)
- Divine Battle Mastery (3.5e Feat) + (You can attack wide groups of tempo, attack without penalty to attack rolls, and rearrange your bonus feats on a whim.)
- Publication:Grim-N-Gritty/Appendix 4/Improvised Weapon Proficiency, Grim-N-Gritty (3.5e Feat) + (You can attack with improvised weapons without a penalty.)
- SRD5:Thirsting Blade + (You can attack with your [[SRD5:Pact Weapon|pact weapon]] twice, instead of once, whenever you take the [[SRD5:Attack|Attack]] [[SRD5:Action|action]] on your [[SRD5:Turn|turn]].)
- Elemental Surge (3.5e Feat) + (You can attune yourself to the elements, allowing you to empower your elemental spells.)
- Sidestep, Red Rob Version (3.5e Feat) + (You can avoid attacks using your incredible acrobatics.)
- Publication:Hyperconscious/Psionic Feats/Suppress Avatar + (You can avoid psionic combat.)
- Hurtling Charge (3.5e Feat) + (You can bash people out of the way to reach an intended charge target.)
- Flat Feet (3.5e Flaw) + (You can be a little slow on the pickup, taking a moment longer than most people to find your feet.)
- Sniper Shot (3.5e Feat) + (You can be precise from very far away.)
- Improved Controlled Immolation (3.5e Feat) + (You can be set on fire and burn forever. You even have a little resistance to fire.)