Talk:Deadborn Mantle (3.5e Soulmeld)
Ratings[edit]
The bluez in the dungeon favors this article and rated it 4 of 4! | |
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Very flavourful and nice abilities, maybe a bit on the complex side |
OMG, so open for abuse. Get a high Con character. Combine this with Phoenix belt bound to Waist + Rageclaws or Bloodtalons. Tie a torch to your chest so that it burns you in the face every round for at least 1 fire damage. Now you have continual (free) fast healing 1. At the start of your turn you get a point of magical healing. This removes all negative hp, immediately restoring you to 1 hp. Put your essentia into this meld and you should easily survive to -x00 hp, where x is > level/4. So you get autohealing for hundreds of hp every round, for free. And after the fight, keep going. Gain 600hp/hour, and always enter each fight at max. Until someone dispells one of your melds, you are immortal.- previously unsigned comment by 75.165.103.91
- I won't argue that's abuse but I wouldn't say that's deserving of an OMG SO BROKEN because that's a very specific build...especially since most of that abuse comes from the Pheonix Belt not the Deadborn Mantle... Secondly, the Deadborn mantle's most powerful abilities are the Deadborn form and the delay of death. The Deadborn form negates your superhealing thing since it specifies the Deadborn doesn't benefit from Fast Healing from any kind, and the essentia limits on how much you can invest into a soulmeld keep your negative HP high but not so much a DM couldn't work with it. Also, while you're unconscious on the ground an enemy could, quite easily, untie the torch which throws your entire argument out...- Aeturo (talk) 09:07, 29 March 2017 (MDT)