Ratings[edit]
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Foxdownfarms3100 opposes this article and rated it 0 of 4.
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| I have to agree, if someone wants a double-feat for characters, have it as an in-house ruling.
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Eiji-kun opposes this article and rated it 0 of 4.
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| Lol no. I'd address it in depth of why it's bad, but I'm actually more curious about why in the first place? Recommendation: Just use pathfinder's feat progression.
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Foxwarrior opposes this article and rated it 0 of 4.
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| Oops I think someone accidentally posted nonsense to the wiki
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Ghostwheel opposes this article and rated it 0 of 4.
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| This trait is such a no-brainer that everyone is going to take it if it's available.
If you want everyone to have double the feats, just let everyone double their feats as a house rule. No need to have an "excuse" for it in the form of something like this.
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ErikOfWiki opposes this article and rated it 0 of 4.
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| This is so bad it is possibly vandalism. I'm * this * close to checking to see if the poster wrote anything else just so I can oppose it as well.
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What's the downside? --Leziad (talk) 16:55, 24 March 2025 (UTC)
Needs Work and Serious Consideration[edit]
Ok, so, first, you have to decide if this a feat or a trait. Seems you want it to be a trait, so that needs to be fixed so it gets sorted correctly. Secondly, it needs an actual drawback. I could see this as a very strong trait that says "when you receive a feat from leveling up (not bonus feats) you may select two feats." And then the drawback should be something like being unable to ever take Very High or Unquantifiable feats. The fluff and role-playing tip could be something about having a hard cap on how powerful you can get so you learned to become more versatile instead.
But even then, you have to question whether this is actively harmful to game, and I would say it at least potentially is.