Talk:Reaping Strike (3.5e Feat)

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'or obtain them as temporary hit points for one round'

I suppose you meant 'if at full hit points'? ---HarrowedMind (talk) 02:40, 22 July 2021 (UTC)

Yeah, I was hoping it was clear. I'll clarify. --The bluez in the dungeon (talk) 07:26, 22 July 2021 (UTC)

Health gain is a bit stingy[edit]

So, bleedout is 20% of the opponent's life, so the health gain here is 10%. If you're fighting someone with 100 HP (fairly common target at level 6), you'll get 10 HP back. Or the equivalent of a cure light wounds at this level. This seems kinda stingy to me. Surgo (talk) 01:39, 19 July 2023 (UTC)

What do you think would be better? --The bluez in the dungeon (talk) 05:47, 19 July 2023 (UTC)