Talk:Scoundrel's Luck (3.5e Maneuver)
From Dungeons and Dragons Wiki
Ratings[edit]
![]() |
Fluffykittens opposes this article and rated it 0 of 4. |
---|---|
This is bad for all the same reasons aura of perfect chaos is. |
![]() |
DanielDraco opposes this article and rated it 0 of 4. |
---|---|
If your damage is not 1d2+X, this is completely awful. If it is 1d2+X, it's still pretty bad unless you use the 1d2 crusader exploit. |
![]() |
Foxwarrior dislikes this article and rated it 1 of 4. |
---|---|
Fun with numbers, I suppose, but adding the entire damage roll again with all modifiers (as I read it) means that an attack which does 1d4+15 damage deals about +5 damage, while an attack which does 2d6+6 deals about +0.3 damage.
Neither of those are particularly significant bonuses for a level 4 maneuver, but the difference is excessive. |