Talk:Stand Still, Grimoire (3.5e Feat)

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Ratings[edit]

RatedNeutral.png Foxwarrior is neutral on this article and rated it 2 of 4.
Well, it's a definite improvement on the original feat, at least.

You could have been tripping or disarming them already, though.


Lots of monsters can't be disarmed, and tripping is hard when they have 2 size categories and 20 strength on you. --Ghostwheel (talk) 20:53, 16 May 2013 (UTC)


If you use this feat to hit an enemy and they fail their save, do they stop in the space they were moving out of or the one they were moving into? What happens if there's another enemy already in that space? Or an ally, if the enemy was tumbling through an ally's space?
I feel like there should be wording directing the enemy to return to the last valid unoccupied space that they moved through. Or perhaps into the nearest unoccupied space if the space they would return to is more than 10 feet away. Renshae (talk) 08:24, 6 April 2022 (UTC)
In the space they were moving out of, since the feat says, "they stop moving where you hit them". This follows the text of the original feat.
That said, if they ended their turn in another creature's space, I personally would have them fall prone and stay there. But I feel like that happens so rarely that it can be up to the DM depending on the situation when taking into account creatures of various sizes, etc. --Ghostwheel (talk) 13:10, 6 April 2022 (UTC)