Stand Still, Grimoire (3.5e Feat)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
| |||||||||
Rate this article Discuss this article |
Stand Still, Grimoire [Fighter]
Benefit: Upon hitting a foe with an Attack of Opportunity provoked by movement, you may force them to make a Reflex save (DC 10 + Strength or Dexterity modifier + 1/2 your HD). Should they fail their save, they stop moving where you hit them and are unable to move further until the end of their turn. Your attack roll may be a touch attack, but if you choose to make it a touch attack you do not deal any damage.
Special: This version of Stand Still replaces the original version for all intents and purposes.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Ghostwheelv |
---|
Facts about "Stand Still, Grimoire (3.5e Feat)"
Article Balance | High + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rated By | Foxwarrior + |
Rating | Rating Pending + |
Summary | You can prevent foes from fleeing or closing. + |
Title | Stand Still, Grimoire + |
Type | Fighter + |