Talk:Useful Counterspelling (3.5e Variant Rule)

From Dungeons and Dragons Wiki
Jump to: navigation, search

Penalties[edit]

Why should counterspelling have to screw you over? When it's an immediate action you can only do it once per round anyway, AND you have to spend a spell of at least close to equal if not equal or higher spell level to reliably succeed in counterspelling someone (and if it's not reliable, it's like 'why bother when I can blast them in the face next turn, since face-blasting is traditionally the most effective form of counterspelling there is'). The inability to use highest-level spells the next turn and having all DC's reduced by 2 is just cruel, especially given the limitations imposed by immediate action expenditure. - TG Cid 15:30, 19 July 2011 (UTC)

The problem is this: by casting a high level spell to counterspell a low one, you can effectively quicken a spell for free, AND counterspell. I think that there should be a penalty to counter this. I can reduce the penalty. What would be better?--ParakeeTalk 15:54, 19 July 2011 (UTC)