User:Ghostthered/Neuromancer (5e Class)

From Dungeons and Dragons Wiki
Jump to: navigation, search


Homebrew.png
Author: Ghostthered (talk)
Date Created: 12 November 2014
Status: In process
Editing: Clarity edits only please
Rating box not supported outside of the main namespace.
Rate this article
Discuss this article

Neuromancer[edit]

This is a class that is Dedicated to using the mind against someone. This can be a great tool or a powerful weapon, so use it wisely.

<- intro section 1 name ->[edit]

<- intro section 1 ->

<- intro section 2 name ->[edit]

<- intro section 2 ->

Creating a Neuromancer[edit]

<- creating a member of this class section ->

Quick Build[edit]

The most important skill for the neuromancer is intelligence. A close second would be wisdom and charisma.

Class Features[edit]

As a Neuromancer, you gain the following class features.

Hit Points[edit]

Hit Dice: 1d6 per Neuromancer level
Hit Points at 1st Level: 6 + your Intelligence modifier
Hit Points at Higher Levels: 1d6 (or 4) + your Intelligence modifier per Neuromancer level after first

Proficiencies[edit]

Armor: None
Weapons: Quarterstaff, dagger, hand crossbow.
Tools: One instrument.
Saving Throws: Intelligence, Charisma
Skills: Choose three from Perception, Arcana, Investigation, History, Religion, Persuasion.

Equipment[edit]

You start with the following equipment, in addition to the equipment granted by your background:

  • <- equipment line 1 ->
  • <- equipment line 2 ->
  • <- equipment line 3 ->


The Neuromancer

Level Proficiency
Bonus
Features
1st +2 Spell casting(four per day), lesser mind read, subclass ability (sub)
2nd +2 spells,
3rd +2
4th +2
5th +3
6th +3
7th +3
8th +3
9th +4
10th +4
11th +4
12th +4
13th +5
14th +5
15th +5
16th +5
17th +6
18th +6
19th +6
20th +6

<- class feature name ->[edit]

cantrips spells-choose 4-blade ward, friends, guidance, minor illusion, true strike, vicious mockery.

1st level spells-choose 2- color spray, disguise self, silent image, sleep, charm person, mage armor.

lesser mind read- you can look up basic knowledge about this person (ex. name birthday, if lying, ect.) and things in a 24 hour span.

sub- You gain an ability depending on you subclass.

<- class feature sub-ability ->[edit]

<- description of class features sub-ability ->

<--- repeat above class feature blocks for all class features --->

<- subclass header ->[edit]

<- subclass introduction ->

<- include ant desired subclasses on this page with the following format: "{{:<Subclass Name> (5e Subclass)}}", with each entry on it's own line. for example: ->

{{:<Subclass Name1> (5e Subclass)}}

{{:<Subclass Name2> (5e Subclass)}}



Back to Main Page5eClasses