Vampirate Mage (5e)

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 5th edition Pointer  + 

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Spelljammer
Setting
Vampirate Mage (pointer) [1]
Medium Undead (Vampirates), Lawful Evil
Armor Class: 14 (natural armor)
Hit Points: 68
Speed: 30 ft.
Saving Throws: Wis, Cha
Senses: darkvision 120 ft., passive Perception 12
Languages: The languages it knew in life
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Explode.

Spider Climb. [2] The vampirate can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Unusual Nature.

Actions

Multiattack.

Energy Drain. Melee or Ranged Spell Attack

Ray of Cold. Melee or Ranged Spell Attack

Spellcasting (Charisma).

Unofficial Description: Vampirate spellcaster and spelljammer ship pilot.


Sources and Notes[edit]

  1. Christopher Perkins (16 August 2022). Boo's Astral Menagerie. (5e) Wizards of the Coast. ISBN 978-0786968220. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

Template:5e Vampirate Breadcrumb
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Facts about "Vampirate Mage (5e)"
AlignmentLawful Evil +
AuthorBoo's Astral Menagerie +
CRval5 +
Canontrue +
Challenge Rating5 +
Experience Points1,800 +
FeaturesExplode +, Spider Climb +, Unusual Nature +, Multiattack +, Energy Drain +, Ray of Cold + and Spellcasting +
Hit Points68 +
PublicationBoo's Astral Menagerie +
SettingSpelljammer +
SizeMedium +
SortTextVampirate Mage 5e +
SubtypeVampirate +
SummaryVampirate spellcaster and spelljammer ship pilot. +
TypeUndead +