Wall of Thorns (One)

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Wall of Thorns[SRD5 OGL][1] [2] (Spell)
Level: 6th-level spell
Class List: Druid
School: Conjuration
Casting Time: 1 action
Range:  120 feet
Components: V, S, M (a handful of thorns)
Duration: Concentration, up to 10 minutes
Scales: True

You create a wall of tough, pliable, tangled brush bristling with needle-­sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-­foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.

When the wall appears, each creature[3] within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half [4] as much damage on a successful save.

A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.


Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.
  3. Rule Tip: You're a Creature: A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. — UA 2020 Subclasses Part 3
  4. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

— D&D Beyond One D&D Playtest material
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most 5e Unearthed Arcana PDFs

Main PageOne D&DSpell
Main PageOne D&DUnearthed Arcana

Facts about "Wall of Thorns (One)"
Author"Varied" +
Canontrue +
Cast Time1 action +
ComponentV +, S + and M +
Concentrationtrue +
Level6 +
NameWall of Thorns +
OneDnD Playtesttrue +
Publication"Varied" +
Range120 feet +
Scalabletrue +
SchoolConjuration +
SortTextWall of Thorns (One) One +
Spell ListDruid +
Unearthed Arcanatrue +