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Return to Trapsmith, Variant (3.5e Prestige Class).
Facts about "Trapsmith, Variant (3.5e Prestige Class)"
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | High + |
Author | Ghostwheel + |
Base Attack Bonus Progression | Moderate + |
Class Ability | Other + |
Class Ability Progression | Other + |
Fortitude Save Progression | Good + |
Identifier | 3.5e Prestige Class + |
Length | 5 + |
Minimum Level | 5 + |
Rated By | Aarnott +, Aeturo + and Balmz + |
Rating | Rating Pending + |
Reflex Save Progression | Good + |
Skill | Appraise +, Balance +, Bluff +, Climb +, Craft +, Disable Device +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Hide +, Intimidate +, Jump +, Knowledge (Dungeoneering) +, Listen +, Move Silently +, Open Lock +, Profession +, Search +, Sense Motive +, Sleight of Hand +, Spot +, Swim +, Tumble + and Use Rope + |
Skill Points | 6 + |
Summary | A master trapmaker, the trapsmith excels in using tactical traps in combat to damage and impede his foes. + |
Title | Trapsmith, Variant + |
Will Save Progression | Poor + |