Revision history of "Quicken Maneuvers (3.5e Feat)"
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Facts about "Quicken Maneuvers (3.5e Feat)"
Article Balance | High + |
Author | Skyrock + |
Identifier | 3.5e Feat + |
Prerequisite | 1+ maneuvers known + and initiator level 6+ + |
Rating | Unrated + |
Summary | There are a lot of standard action strikes … There are a lot of standard action strikes that lose most of their value once multiple attacks per full attack come online. This feat is a way to keep them useful. rum.com/index.php?topic=1191.0] by Garryl. +It's also a DM tool to further enhance monsters who have gained maneuvers through Martial Study and still have spare feats to spend. With this feat, standard action maneuvers become something to add to a monster turn 1x/encounter and still do the thing the monster would normally do at the same time. Move action maneuvers are covered to make this useable with the [ToB Rushes http://minmaxforum.com/index.php?topic=1191.0] by Garryl. |
Title | Quicken Maneuvers + |
Type | Fighter + |