Difference between revisions of "Holding Pattern (4e Power)"
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|name=Holding Pattern | |name=Holding Pattern | ||
|usage=At-Will | |usage=At-Will | ||
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|type=Attack | |type=Attack | ||
|level=1 | |level=1 | ||
− | | | + | |keywords=Shadow, Weapon |
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|actiontype=Standard Action | |actiontype=Standard Action | ||
|range=Melee weapon | |range=Melee weapon | ||
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|special=You have Combat Advantage for this attack. | |special=You have Combat Advantage for this attack. | ||
|effect=No attacks against you have Combat Advantage until the end of your next turn. | |effect=No attacks against you have Combat Advantage until the end of your next turn. | ||
− | }}< | + | }}</onlyinclude> |
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− | {{4e Powers Breadcrumb|1= | + | {{4e Powers Breadcrumb|1=Bane Guard}} |
[[Category:4e]] | [[Category:4e]] | ||
[[Category:User]] | [[Category:User]] | ||
− | [[Category: | + | [[Category:Power]] |
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Latest revision as of 01:28, 17 February 2011
Holding Pattern Bane Guard Attack 1
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Shadows shift and give you an opening without giving away openings against you. | |
At-Will ✦ Shadow, Weapon | |
Standard Action | Melee weapon |
Target: One creature | |
Attack: Constitution vs. Reflex | |
Hit: 1[W] + Constitution modifier damage.
Increase to 2[W] + Dexterity modifier damage at 21st level. | |
Effect: No attacks against you have Combat Advantage until the end of your next turn. | |
Special: You have Combat Advantage for this attack. |
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