Difference between revisions of "SRD:Summon Monster II"
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m (Text replace - "Sor/Wiz" to "Sorcerer/Wizard") |
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| subschool=Summoning | | subschool=Summoning | ||
| desc=Air, Chaotic, Earth, Evil, Fire, Good, Lawful, or Water, (see text) | | desc=Air, Chaotic, Earth, Evil, Fire, Good, Lawful, or Water, (see text) | ||
− | | lvl= | + | | lvl=Blackguard 2, Bard 2, Cleric 2, Sorcerer/Wizard 2 |
| comp=V, S, F/DF | | comp=V, S, F/DF | ||
| casttime=1 [[SRD:Round|round]] | | casttime=1 [[SRD:Round|round]] |
Latest revision as of 07:26, 10 April 2011
This material is published under the OGL |
Conjuration (Summoning) [Air, Chaotic, Earth, Evil, Fire, Good, Lawful, or Water, (see text)] | |
Level: | Blackguard 2, Bard 2, Cleric 2, Sorcerer/Wizard 2 |
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Components: | V, S, F/DF |
Casting time: | 1 round |
Range: | Close (25 ft. + 5 ft./2 levels) |
Effect: | One or more summoned creatures, no two of which can be more than 30 ft. apart |
Duration: | 1 round/level (D) |
Saving Throw: | None |
This spell functions like summon monster I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.
Summon Monster Tables
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