Difference between revisions of "Dyfen's Mind Corrosion (3.5e Spell)"

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Revision as of 01:18, 19 September 2012

Homebrew.png
Author: Leziad (talk)
Date Created: 30 June 2012
Status: Finished
Editing: Clarity edits only please
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Dyfen's Mind Corrosion
Enchantment [Mind-Affecting]
Level: Sorcerer/Wizard 3
Components: V, S
Casting time: Standard Action
Range: Short
Target: One Creature
Duration: 1/round level
Saving Throw: Will Negate (see text)
Spell Resistance: Yes

Dyfen only won against Maverick because he forgot half of his spellbook.

The subject of the spell must make a will save whenever he or she take an action, as the spell corrode their mind extremely quickly.

  • Making an attack: Subject must make a will save or be unable to make a full attack this round. (Doesn't affect the initial attack)
  • Casting a Spell: Subject must make a will save or lose a prepared spell/spell per day of the same level as the spell cast. If the subject fail the will save his or her initial spell have a 50% chance to fizzle.
  • Initiating a Manuever: Subject must make a will save or lose a random readied maneuver. If the subject fail the will save his or her initial maneuver have a 50% chance to fizzle.
  • Make a Move Action: Subject must make a will save or be unable to make further move action this turn. (Doesn't affect the initial move action)
  • Make a Full-Round Action: Subject must make a will save or stop midway through the action, foiling it.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


Leziad's Homebrew (4518 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
ComponentV + and S +
DescriptorMind-Affecting +
Identifier3.5e Spell +
LevelSorcerer/Wizard 3 +
RangeOther +
RatingUndiscussed +
SchoolEnchantment +
SummaryYou cause the mind a creature to quickly deteriorate based on the action they take. +
TitleDyfen's Mind Corrosion +