Difference between revisions of "SRD:Quarterstaff"
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===See Also=== | ===See Also=== | ||
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Latest revision as of 03:11, 30 September 2016
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see Quarterstaff (disambiguation). |
This material is published under the OGL |
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Size | Cost | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | — | 1/1 | * | 1 | |||||||
Diminutive | — | 1d2/1d2 | * | 1 | |||||||
Tiny | — | 1d3/1d3 | * | 2 | |||||||
Small | — | 1d4/1d4 | 2 lb. | 5 | |||||||
Medium | — | 1d6/1d6 | 4 lb. | 10 | |||||||
Large | — | 1d8/1d8 | 8 lb. | 20 | |||||||
Huge | — | 2d6/2d6 | * | 40 | |||||||
Gargantuan | — | 3d6/3d6 | * | 80 | |||||||
Colossal | — | 4d6/4d6 | * | 160 | |||||||
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Description[edit]
A quarterstaff is a double weapon. You can fight with it as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon. A creature wielding a quarterstaff in one hand can’t use it as a double weapon—only one end of the weapon can be used in any given round.
The quarterstaff is a special monk weapon. This designation gives a monk wielding a quarterstaff special options.
Enhancements[edit]
Material | Average | Masterwork1 | Hardness | hp2 | Special |
---|---|---|---|---|---|
Wood | — | 600 gp | 5 | 10 | — |
Adamantine | — | n/a | n/a | n/a | — |
Deep Crystal | — | 1,000 gp | 10 | 30 | Psionic |
Mundane Crystal | — | 600 gp | 8 | 25 | No rusting |
Darkwood | — | 640 gp | 5 | 10 | 1/2 weight |
Iron, Cold | n/a | n/a | n/a | n/a | — |
Mithral | — | n/a | n/a | n/a | — |
Silver, Alchemical | n/a | n/a | n/a | n/a | — |
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Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2 |
---|---|---|---|
+1 | +2,000 gp | +2 | +10 |
+2 | +8,000 gp | +4 | +20 |
+3 | +18,000 gp | +6 | +30 |
+4 | +32,000 gp | +8 | +40 |
+5 | +50,000 gp | +10 | +50 |
+6 | +72,000 gp3 | +12 | +60 |
+7 | +98,000 gp3 | +14 | +70 |
+8 | +128,000 gp3 | +16 | +80 |
+9 | +162,000 gp3 | +18 | +90 |
+10 | +200,000 gp3 | +20 | +100 |
+11 or more | + bonus × bonus × 20,000 gp |
+ enhancement bonus × 2 | + enhancement bonus × 10 |
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See Also[edit]
Back to Main Page → System Reference Document → Weapons