Difference between revisions of "Wave of Negation (3.5e Spell)"

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Luckily the wave is extremely slow moving, unlike a normal spell it does not fill it area instantaneously, instead it advance at the slow pace of 20 feet per round, filling it area completely before finally disappearing. Since the area the spell was cast in no longer exist it cause a severe depression as all the air rushes in, replicating the effect of a inward [[Gale Force (3.5e Spell)|''gale force'']] focusing inward.   
 
Luckily the wave is extremely slow moving, unlike a normal spell it does not fill it area instantaneously, instead it advance at the slow pace of 20 feet per round, filling it area completely before finally disappearing. Since the area the spell was cast in no longer exist it cause a severe depression as all the air rushes in, replicating the effect of a inward [[Gale Force (3.5e Spell)|''gale force'']] focusing inward.   
  
''[[Channel (3.5e Other)|Channel]]:'' Wave of Negation Tsunami can be channeled in the following ways.
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''[[Channel (3.5e Other)|Channel]]:'' Wave of Negation can be channeled in the following ways.
 
* ''Greater'':  The wave of negation move faster, for each time you apply this channel it speed double.</onlyinclude>
 
* ''Greater'':  The wave of negation move faster, for each time you apply this channel it speed double.</onlyinclude>
  

Revision as of 22:18, 23 October 2016

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Author: Leziad (talk)
Date Created: 5th November
Status: Finished
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Wave of Negation
Transmutation [Evil]
Level: Sorcerer/Wizard 9
Components: V, S
Casting time: 1 Full-round action
Range: Medium (100 ft. + 10 ft./level)
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: See Text
Spell Resistance: No

Upon finishing casting this spell you unleash a wave of black and white energy that erase everything within it path, all unattended objects, structure, magical effects and barrier of all kind are utterly erased from reality upon being hit by a wave of negation. Creatures caught are allowed a will or a fortitude save to avoid being utterly annihilated, on a successful save they merely take 2d6 points of damage per caster level, all their items are also caught utterly destroying all of them unless a second save of the same kind is made. Creatures slain by a wave of negation are utterly destroyed, leaving no evidence they ever existed, they cannot be raised or resurrected baring divine intervention of a greater deity,

Since the area they stood no longer exist in the multiverse creature who manage to keep exiting through sheer fortitude or willpower are left indisposed: On a successful fortitude save the creature is left prone and staggered for 1 round at the closest space outside of the spell area. On a successful will save the creature in shunted into a random plane.

Luckily the wave is extremely slow moving, unlike a normal spell it does not fill it area instantaneously, instead it advance at the slow pace of 20 feet per round, filling it area completely before finally disappearing. Since the area the spell was cast in no longer exist it cause a severe depression as all the air rushes in, replicating the effect of a inward gale force focusing inward.

Channel: Wave of Negation can be channeled in the following ways.

  • Greater: The wave of negation move faster, for each time you apply this channel it speed double.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Leziad's Homebrew (4454 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
ComponentV + and S +
DescriptorEvil +
Identifier3.5e Spell +
LevelSorcerer/Wizard 9 +
RangeMedium +
RatingUnrated +
SchoolTransmutation +
SummaryVery slow moving wave of death and destruction. +
TitleWave of Negation +