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[[Summary:: Realms of Beyond is a new d20 game (Effectively), introducing new mechanics and altering old ones, complete with a campaign setting.]] | [[Summary:: Realms of Beyond is a new d20 game (Effectively), introducing new mechanics and altering old ones, complete with a campaign setting.]] | ||
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− | + | Welcome to the Realms of Beyond, a pen-and-paper tabletop RPG. Based on other similar systems like D&D 3.5e and 5e, Pathfinder, Shadowrun and others, this is a gritty modern fantasy game set in a world ravaged by the reawakening of magic and the return of the gods after millenia of absence. Most of the world is a hostile wilderness, known as The Beyond, filled with wild magic, twisted beasts, and other bizarre phenomena that threaten life as you know it. The few cities that survived The Awakening have become much like fortress-kingdoms, training warriors to combat the forces outside their walls and protect their citizens from both the threats of The Beyond and the other kingdoms. | |
+ | Realms of Beyond has an emphasis on survival, intrigue and gritty realism over hack-and-slash gameplay; Attacks land in specific areas, critical hits are devastating, magic can go awry when you try to cast it, and even the greatest warriors can be felled by a poison, disease or curse. | ||
− | + | Eventually intended to be its own game, this is where I'll be posting my things for now. Based on many campaign settings - Forgotten realms mostly, with touches of Dragonlance and Eberron thrown in - And other games, such as Shadowrun, as well as some books I've read, like the Green Rider series by Kristen Britain, or the Enchanted Forest chronicles by Patricia C. Wrede, and shows like RWBY, the Shannara Chronicles, and The Magicians. | |
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=== Contents === | === Contents === | ||
− | {| style="border:0px" align=" | + | {| style="border:0px" align="bottom" width="50%" |
+ | |-valign="top" | ||
| width="50%" |[[/Introduction|'''Introduction''']] | | width="50%" |[[/Introduction|'''Introduction''']] | ||
:[[/Introduction#Mechanics|Mechanics]] | :[[/Introduction#Mechanics|Mechanics]] | ||
:[[/Introduction#The Setting|The Setting]] | :[[/Introduction#The Setting|The Setting]] | ||
+ | | | ||
+ | |-valign="top" | ||
| width="50%" |[[/Character Creation|'''Chapter 1: Character Creation''']] | | width="50%" |[[/Character Creation|'''Chapter 1: Character Creation''']] | ||
+ | :[[/Character Creation#The_Run-Down|The Run-Down]] | ||
+ | :[[/Character Creation#Ability Scores|Ability Scores]] | ||
:[[/Character Creation#Experience and Levels|Experience and Levels]] | :[[/Character Creation#Experience and Levels|Experience and Levels]] | ||
− | + | ||
− | + | |[[/Races|'''Chapter 2: Races''']] | |
− | :[[/ | + | :[[/Races/Bloodtouches|Bloodtouches]] |
|-valign="top" | |-valign="top" | ||
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|[[/Classes|'''Chapter 3: Classes''']] | |[[/Classes|'''Chapter 3: Classes''']] | ||
:[[/Classes/Archetypes|Archetypes]] | :[[/Classes/Archetypes|Archetypes]] | ||
:[[/Classes/Non-Class Advancement|Non-Class Advancement]] | :[[/Classes/Non-Class Advancement|Non-Class Advancement]] | ||
− | + | ||
|[[/Character Options|'''Chapter 4: Character Options''']] | |[[/Character Options|'''Chapter 4: Character Options''']] | ||
:[[/Character Options/Flaws|Flaws]] | :[[/Character Options/Flaws|Flaws]] | ||
Line 45: | Line 44: | ||
:[[/Character Options/Skills|Skills]] | :[[/Character Options/Skills|Skills]] | ||
:[[/Character Options/Feats|Feats]] | :[[/Character Options/Feats|Feats]] | ||
− | :[[/Character Options/ | + | :[[/Character Options/Talents|Talents]] |
:[[/Character Options/Backgrounds|Character Backgrounds]] | :[[/Character Options/Backgrounds|Character Backgrounds]] | ||
+ | |-valign="top" | ||
|[[/Gear and Equipment|'''Chapter 5: Gear and Equipment''']] | |[[/Gear and Equipment|'''Chapter 5: Gear and Equipment''']] | ||
:[[/Gear and Equipment#Gear|Gear]] | :[[/Gear and Equipment#Gear|Gear]] | ||
:[[/Gear and Equipment#Vehicles and Mounts|Vehicles and Mounts]] | :[[/Gear and Equipment#Vehicles and Mounts|Vehicles and Mounts]] | ||
:[[/Magic/Magic Items|Magic Items]] | :[[/Magic/Magic Items|Magic Items]] | ||
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|[[/Magic|'''Chapter 6: Magic''']] | |[[/Magic|'''Chapter 6: Magic''']] | ||
:[[/Magic/The_Astral_Realm|The Astral Realm]] | :[[/Magic/The_Astral_Realm|The Astral Realm]] | ||
− | :[[/Magic/ | + | :[[/Magic/The_Dark_Mirror|The Dark Mirror]] |
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:[[/Magic/Ritual_Magic|Ritual Magic]] | :[[/Magic/Ritual_Magic|Ritual Magic]] | ||
:[[/Magic/Magic Items|Magic Items]] | :[[/Magic/Magic Items|Magic Items]] | ||
+ | |-valign="top" | ||
|[[/Combat|'''Chapter 7: Combat''']] | |[[/Combat|'''Chapter 7: Combat''']] | ||
:[[/Combat#Basics|Basics]] | :[[/Combat#Basics|Basics]] | ||
:[[/Combat#Offense_and_Defense|Offense and Defense]] | :[[/Combat#Offense_and_Defense|Offense and Defense]] | ||
:[[/Combat#Action_Types|Action Types]] | :[[/Combat#Action_Types|Action Types]] | ||
− | + | ||
|[[/Class Ability Components|'''Chapter 8: Class Ability Components''']] | |[[/Class Ability Components|'''Chapter 8: Class Ability Components''']] | ||
:[[/Class Ability Components/Spells|Spells]] | :[[/Class Ability Components/Spells|Spells]] | ||
:[[/Class Ability Components/Powers|Powers]] | :[[/Class Ability Components/Powers|Powers]] | ||
:[[/Class Ability Components/Maneuvers|Maneuvers]] | :[[/Class Ability Components/Maneuvers|Maneuvers]] | ||
− | :[[/Class Ability Components/ | + | :[[/Class Ability Components/Soulbinds|Soulbinds]] |
+ | |-valign="top" | ||
|[[/Bestiary|'''Chapter 9: Bestiary''']] | |[[/Bestiary|'''Chapter 9: Bestiary''']] | ||
:[[/Bestiary/Types and Subtypes|Types and Subtypes]] | :[[/Bestiary/Types and Subtypes|Types and Subtypes]] | ||
− | + | ||
|[[/The Realms|'''Chapter 10: The Realms''']] | |[[/The Realms|'''Chapter 10: The Realms''']] | ||
+ | :[[/The Realms/The_Gods|The Gods]] | ||
:[[/The Realms/Locations|Locations]] | :[[/The Realms/Locations|Locations]] | ||
:[[/The Realms/Historic Events|Historic Events]] | :[[/The Realms/Historic Events|Historic Events]] | ||
:[[/The Realms/People of Interest|People of Interest]] | :[[/The Realms/People of Interest|People of Interest]] | ||
:[[/The Realms/Cosmology|Cosmology]] | :[[/The Realms/Cosmology|Cosmology]] | ||
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|} | |} | ||
− | + | <br/> | |
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{{3.5e Sourcebooks Breadcrumb}} | {{3.5e Sourcebooks Breadcrumb}} |
Latest revision as of 16:01, 11 January 2020
Project Completeness: 2 / 5 |
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Realms Of Beyond[edit]
Realms of Beyond is a new d20 game (Effectively), introducing new mechanics and altering old ones, complete with a campaign setting.
Welcome to the Realms of Beyond, a pen-and-paper tabletop RPG. Based on other similar systems like D&D 3.5e and 5e, Pathfinder, Shadowrun and others, this is a gritty modern fantasy game set in a world ravaged by the reawakening of magic and the return of the gods after millenia of absence. Most of the world is a hostile wilderness, known as The Beyond, filled with wild magic, twisted beasts, and other bizarre phenomena that threaten life as you know it. The few cities that survived The Awakening have become much like fortress-kingdoms, training warriors to combat the forces outside their walls and protect their citizens from both the threats of The Beyond and the other kingdoms.
Realms of Beyond has an emphasis on survival, intrigue and gritty realism over hack-and-slash gameplay; Attacks land in specific areas, critical hits are devastating, magic can go awry when you try to cast it, and even the greatest warriors can be felled by a poison, disease or curse.
Eventually intended to be its own game, this is where I'll be posting my things for now. Based on many campaign settings - Forgotten realms mostly, with touches of Dragonlance and Eberron thrown in - And other games, such as Shadowrun, as well as some books I've read, like the Green Rider series by Kristen Britain, or the Enchanted Forest chronicles by Patricia C. Wrede, and shows like RWBY, the Shannara Chronicles, and The Magicians.
Contents[edit]
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