User:Zhenra-Khal/Realms Of Beyond
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Realms Of Beyond[edit]
Realms of Beyond is a new d20 game (Effectively), introducing new mechanics and altering old ones, complete with a campaign setting.
Welcome to the Realms of Beyond, a pen-and-paper tabletop RPG. Based on other similar systems like D&D 3.5e and 5e, Pathfinder, Shadowrun and others, this is a gritty modern fantasy game set in a world ravaged by the reawakening of magic and the return of the gods after millenia of absence. Most of the world is a hostile wilderness, known as The Beyond, filled with wild magic, twisted beasts, and other bizarre phenomena that threaten life as you know it. The few cities that survived The Awakening have become much like fortress-kingdoms, training warriors to combat the forces outside their walls and protect their citizens from both the threats of The Beyond and the other kingdoms.
Realms of Beyond has an emphasis on survival, intrigue and gritty realism over hack-and-slash gameplay; Attacks land in specific areas, critical hits are devastating, magic can go awry when you try to cast it, and even the greatest warriors can be felled by a poison, disease or curse.
Eventually intended to be its own game, this is where I'll be posting my things for now. Based on many campaign settings - Forgotten realms mostly, with touches of Dragonlance and Eberron thrown in - And other games, such as Shadowrun, as well as some books I've read, like the Green Rider series by Kristen Britain, or the Enchanted Forest chronicles by Patricia C. Wrede, and shows like RWBY, the Shannara Chronicles, and The Magicians.
Contents[edit]
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