Difference between revisions of "AnyMug (3.5e Equipment)"

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(AnyMug)
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|date_adopted=  
 
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|status= Idea set, needs lot of polish
 
|status= Idea set, needs lot of polish
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|editing=Mechanical changes on Talk
 
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|price=3000 Gold
 
|price=3000 Gold
 
|bslot=Held
 
|bslot=Held
|cl=
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|cl=5th
|aura=Weak Divination.
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|aura=Faint Conjuration
|act=Can form any liquid the user desires
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|act=Move action
 
|weight=1 pound
 
|weight=1 pound
 
|summary=A small 1 Liter Dwarven mug, on the handle runes of Dwarven origin. When gripping the mug and thinking of whatever liquid the user desires it will magically fill up.
 
|summary=A small 1 Liter Dwarven mug, on the handle runes of Dwarven origin. When gripping the mug and thinking of whatever liquid the user desires it will magically fill up.
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''There was always a problem when Dwarves left home, they can never find a good ale, so the Dwarves of old came up with a solution, a mug to create any drink the user desires, many were made and scattered around the world, the value of these simple magical artifacts very high for their use on long trips, or for those nostalgic for a drink from their home land.''
 
''There was always a problem when Dwarves left home, they can never find a good ale, so the Dwarves of old came up with a solution, a mug to create any drink the user desires, many were made and scattered around the world, the value of these simple magical artifacts very high for their use on long trips, or for those nostalgic for a drink from their home land.''
  
The mug must be held in order to activate, using a minor action, thinking of whatever liquid you want it will fill up completely. Limitations include: Unable to hold any liquid outside of the mug, all liquid must be formed by the mug, can not create acid, can not create overly hot, or overly cold liquids (limits are room tempture and around 30 Degrees F), can not create magical liquids, including potions and poisons, however any normal drink that would be poison to another creator is possible. The user must be specific on ales or brews, having to remember what the drink was or the flavor when thinking of, or the mug will create a basic generic brew. All liquid formed will erase any trace amounts of previous drinks creating an always clean drink. The mug itself can not be broken by anything less then the highest of strength, pressure, or magic.
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The mug must be held in order to activate.  As a move action you think of a liquid and the mug fills with whatever liquid you think of. The mug can create any liquid, but cannot create liquids which deal damage (such as acid or lava) and cannot create magical liquids or poisons.  It can create liquids which can't normally be drunk (like lamp oil). It can produce specific brews if the user knows said brew, otherwise it creates generic alcohol. Each new use of the mug cleans the mug of debris for the next liquid to be generated.
  
Prerequisites: Can not craft. <br />
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The mug is unusually sturdy, with hardness 20, 100 hp, and a Break DC of 30, a testiment to its dwarven craftsmanship.  The methods of crafting AnyMugs have become lost over time, so these mugs are considered quite valuable.
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Prerequisites: [[SRD:Craft Wondrous Item|Craft Wondrous Item]], ''[[SRD:Create Food and Water|create food and water]]''.<br />
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Cost to Create: 1500 gp, 120 EXP, 3 days.
 
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</onlyinclude>
  
Trvia: This mug is based off the artifact of the same name from the Webcomic, Goblins Life in their eyes. http://www.goblinscomic.org/04242006/ all information is fan base to make into a usable artifact, the idea belongs to Tarol Hunt please support the webcomic.
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Based off of the item from [http://www.goblinscomic.org/04242006/ Goblins Life in their Eyes] by Ellipsis Stevens, please support the webcomic.
  
 
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[[Category:Equipment]]
 
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Latest revision as of 09:32, 2 August 2022

Homebrew.png
Author: BrenTenkage
Date Created: 2/2/2014
Status: Idea set, needs lot of polish
Editing: Mechanical changes on Talk
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AnyMug[edit]

AnyMug
Price: 3000 Gold
Body Slot: Held
Caster Level: 5th
Aura: Faint Conjuration
Activation: Move action
Weight: 1 pound

There was always a problem when Dwarves left home, they can never find a good ale, so the Dwarves of old came up with a solution, a mug to create any drink the user desires, many were made and scattered around the world, the value of these simple magical artifacts very high for their use on long trips, or for those nostalgic for a drink from their home land.

The mug must be held in order to activate. As a move action you think of a liquid and the mug fills with whatever liquid you think of. The mug can create any liquid, but cannot create liquids which deal damage (such as acid or lava) and cannot create magical liquids or poisons. It can create liquids which can't normally be drunk (like lamp oil). It can produce specific brews if the user knows said brew, otherwise it creates generic alcohol. Each new use of the mug cleans the mug of debris for the next liquid to be generated.

The mug is unusually sturdy, with hardness 20, 100 hp, and a Break DC of 30, a testiment to its dwarven craftsmanship. The methods of crafting AnyMugs have become lost over time, so these mugs are considered quite valuable.

Prerequisites: Craft Wondrous Item, create food and water.
Cost to Create: 1500 gp, 120 EXP, 3 days.


Based off of the item from Goblins Life in their Eyes by Ellipsis Stevens, please support the webcomic.


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Body SlotHeld +
Cost3000 Gold +
Identifier3.5e Equipment +
RatingUnrated +
SummaryA small 1 Liter Dwarven mug, on the handle runes of Dwarven origin. When gripping the mug and thinking of whatever liquid the user desires it will magically fill up. +
TitleAnyMug +