Difference between revisions of "Web of Death (4e Power)"
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{{Author | {{Author | ||
|author_name=Sam Kay | |author_name=Sam Kay | ||
|date_created=2008/08/26 | |date_created=2008/08/26 | ||
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+ | <onlyinclude>{{4e Power | ||
|name=Web of Death | |name=Web of Death | ||
|usage=Daily | |usage=Daily | ||
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|type=Attack | |type=Attack | ||
|level=25 | |level=25 | ||
− | | | + | |keywords=Arachane, Implement, Radiant '''or''' Necrotic, Zone |
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|actiontype=Standard Action | |actiontype=Standard Action | ||
|range=Area | |range=Area | ||
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|hit=4d6 + Charisma modifier radiant or necrotic damage, and the target is immobilized (save ends). | |hit=4d6 + Charisma modifier radiant or necrotic damage, and the target is immobilized (save ends). | ||
|effect=The burst creates a zone filled with tangled webs until the end of the encounter or for 5 minutes. The zone is difficult terrain. Any creature that enters the zone or starts its turn there takes 4d6 + Charisma modifier radiant or necrotic damage. Any creature that ends its turn in the zone becomes immobilized (save ends). | |effect=The burst creates a zone filled with tangled webs until the end of the encounter or for 5 minutes. The zone is difficult terrain. Any creature that enters the zone or starts its turn there takes 4d6 + Charisma modifier radiant or necrotic damage. Any creature that ends its turn in the zone becomes immobilized (save ends). | ||
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− | {{4e Powers Breadcrumb| | + | {{4e Powers Breadcrumb|Arachnomancer}}<br /> |
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− | [[ | + | [[Category:Arachonomicon; the Book of Spiderkind]] |
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Latest revision as of 05:12, 15 February 2011
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Web of Death Arachnomancer Attack 25
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You bring a portion of the great web into the material plane to entangler your foes. | |
Daily ✦ Arachane, Implement, Radiant or Necrotic, Zone | |
Standard Action | Area burst 3 within 20 squares |
Target: Each creature in burst | |
Attack: Charisma vs. Reflex | |
Hit: 4d6 + Charisma modifier radiant or necrotic damage, and the target is immobilized (save ends). | |
Effect: The burst creates a zone filled with tangled webs until the end of the encounter or for 5 minutes. The zone is difficult terrain. Any creature that enters the zone or starts its turn there takes 4d6 + Charisma modifier radiant or necrotic damage. Any creature that ends its turn in the zone becomes immobilized (save ends). | |
Special: The damage type of this power is determined by your alignment; if you are good aligned then this power deals radiant damage; if you are evil aligned this power deals necrotic damage. Unaligned characters may choose the damage type of this power (either radiant or necrotic). |
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