Difference between revisions of "Talk:Rouge (3.5e Class)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(10 Levels: new section)
(added a comment)
Line 14: Line 14:
  
 
While classes are usually 20 levels, that's not actually a requirement.  There's a few examples of 5, 10, and 15 level base classes about the wiki. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 03:37, 7 October 2015 (UTC)
 
While classes are usually 20 levels, that's not actually a requirement.  There's a few examples of 5, 10, and 15 level base classes about the wiki. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 03:37, 7 October 2015 (UTC)
 +
 +
:Non-20 classes are around in homebrewing (I think we have at least like 40 of them), especially where stretching the class out past its conceptual range is actually detrimental to its design, when characters should be branching out into specializations like prestige classes and the base class just serves to establish the core of the character's mechanics. Why does being only 10 levels present itself as a problem? --[[User:Ganteka Future|Ganteka Future]] ([[User talk:Ganteka Future|talk]]) 04:09, 7 October 2015 (UTC)

Revision as of 04:09, 7 October 2015

Ratings

RatedNeutral.png Luigifan18 is neutral on this article and rated it 2 of 4.
I really want to like this, but... why the hell is it only 10 levels?!?
RatedFavor.png Eiji-kun favors this article and rated it 4 of 4!
Oh god all the puns...

And you know, it's actually a very good class even without the puns. I'd take it!


10 Levels

While classes are usually 20 levels, that's not actually a requirement. There's a few examples of 5, 10, and 15 level base classes about the wiki. -- Eiji-kun (talk) 03:37, 7 October 2015 (UTC)

Non-20 classes are around in homebrewing (I think we have at least like 40 of them), especially where stretching the class out past its conceptual range is actually detrimental to its design, when characters should be branching out into specializations like prestige classes and the base class just serves to establish the core of the character's mechanics. Why does being only 10 levels present itself as a problem? --Ganteka Future (talk) 04:09, 7 October 2015 (UTC)
Facts about "Rouge (3.5e Class)"
FavoredEiji-kun +
NeutralLuigifan18 +