Difference between revisions of "Waltz of Slight Sleight (3.5e Maneuver)"
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Until your next turn, you may substitute any Fortitude or Will save you must make with a Reflex save, effectively escaping the vicinity in advance and not making your physical or mental fortitude a factor. However, in order to do so, you must "teleport" to the nearest spot outside the effect's area. If it is targeted, or has an area of at least a mile, no forced movement is required, or engaged. | Until your next turn, you may substitute any Fortitude or Will save you must make with a Reflex save, effectively escaping the vicinity in advance and not making your physical or mental fortitude a factor. However, in order to do so, you must "teleport" to the nearest spot outside the effect's area. If it is targeted, or has an area of at least a mile, no forced movement is required, or engaged. | ||
− | Until your next turn, for any DC you force someone to save against that contains at least one of your | + | Until your next turn, for any DC you force someone to save against that contains at least one of your ability modifiers as a variable, for each ability modifier used that is not your Dexterity modifier, you may substitute your Dexterity modifier. |
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Revision as of 20:11, 17 December 2017
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Dancing Goddess, Thousand Daggers (Boost) [X-Discipline] | |
Level: | 4 |
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Prerequisite: | Sleight of Hand 10 Ranks, Perform 10 Ranks, Two Thousand Daggers maneuvers or Two Dancing Godess Maneuvers |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | 1 round |
Saving Throw: | See Text |
Invented by Gilfrei the Swift, a Chasseur Duelist who wanted to expand the versatility of his incredible Dexterity.
Until your next turn, you may substitute any Fortitude or Will save you must make with a Reflex save, effectively escaping the vicinity in advance and not making your physical or mental fortitude a factor. However, in order to do so, you must "teleport" to the nearest spot outside the effect's area. If it is targeted, or has an area of at least a mile, no forced movement is required, or engaged.
Until your next turn, for any DC you force someone to save against that contains at least one of your ability modifiers as a variable, for each ability modifier used that is not your Dexterity modifier, you may substitute your Dexterity modifier.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Dancing Goddess
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Thousand Daggers
Article Balance | High + |
Author | SecondDeath777 + |
Descriptor | X-Discipline + |
Discipline | Dancing Goddess + and Thousand Daggers + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Undiscussed + |
Summary | For saves you make, or saves a target makes, use your Dexterity. + |
Title | Waltz of Slight Sleight + |
Type | Boost + |