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Fleet Ship (3.5e Location)

1,995 bytes added, 10:26, 24 October 2010
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{{Help Wanted|Ideas on Government, Guild Houses, Shops, and other inhabitants}}
{{author
|author_name=Franken Kesey
! rowspan="2" | Sector Size
! rowspan="2" | Sectors
! colspan="79" | Sector<br/>Features
|-
! [[#GovernmentGuild Houses|Guilds]]<sup>1</sup> || [[#Life SupportGovernment|Govt.]]<sup>21</sup> || [[#Arts & Entertainment and |Arts& Entertainment]]<sup>3</sup> || [[#Industry]] |Power Source| [[#Power Source]] || [[#Guild HousesIndustry|Industry]] || [[#Shops|Shops]] || [[#Quarters|Quarters]] || [[#Docks|Docks]]<sup>4</sup>
|-
| Village || I || 21 || 125+ || Colossal+5 || 2
| class="left" | || || || Incinerator, Petrol(solid) || || || ||
|-
| Village || II || 21 || 150+ || Colossal+6 || 3
| class="left" | || || || Incinerator, Petrol(liquid), Solar || || || ||
|-
| Town || III || 22 || 200+ || Colossal+8 || 5
| class="left" | || || || Incinerator, Magnetic, Solar || || || ||
|-
| Town || IV || 22 || 250+ || Colossal+9 || 6
| class="left" | || || || Incinerator, Magnetic, Solar || || || ||
|-
| Monopolise || V || 23 || 350+ || Colossal+11 || 8
| class="left" | || || || Incinerator, Magnetic, Nuclear(fission) || || || ||
|-
| Monopolise || VI || 23 || 450+ || Colossal+12 || 9
| class="left" | || || || Incinerator, Magnetic, Nuclear(fission) || || || ||
|-
| Metropolis || VI || 24 || 600+ || Colossal+15 || 12
| class="left" | || || || Incinerator, Nuclear(fusion) || || || ||
|-
| Metropolis || VII || 24 || 750+ || Colossal+17 || 14
| class="left" | || || || Nuclear(fusion), Thermal(core) || || || ||
|-
| Cosmopolis || VIII || 28 || 950+ || Colossal+20 || 17
| class="left" | || || || Thermal(core) || || || ||
|-
| Cosmopolis || IX || 30 || 1150+ || Colossal+22 || 19
| class="left" | || || || Thermal(star) || || || ||
|-
| || X || 36 || 1450+ || Colossal+26 || 23
| class="left" | [[#Agriculture(♠)|♠]], [[#Engineer(♥)| ♥]], [[#Gunner(♣)|♣]], [[#Mind(₴)| ₴]], [[#Pilot(♦)|♦]], [[#Police(L)| L]], [[#SEAL(¥)|¥]], [[#Smith(₪)|₪]], [[#Warrior(₩)|₩]] || || || Dark Energy, Thermal(star) || || || ||
|-
| class="foot" colspan="1315" |#
#
#
==Sector Features==
 
===Guild Houses===
 
Sectors posses guilds houses, to facilitate the many versatile classes that its inhabitants may have. Guilds usually encompass a few classes. If a guild is noted above, all classes within are offered. Some classes have multiple guild options, can only have one at a time. Each guild has its own a symbol as noted in parenthesis after name, and in table. Guilds are as follows:
*Agriculture(♠) - classes included: [[SRD:Commoner|Commoner]]; [[Farmer (3.5e Class)|Farmer]]
*Engineer(♥) - classes included: [[Forcemaster (3.5e Class)|Forcemaster]], [[Gadgeteer (3.5e Class)|Gadgeteer]], [[Puppeteer (3.5e Class)|Puppeteer]]
*Gunner(♣) - classes included: [[SRD:Ranger|Ranger]]; [[Marksman (3.5e Class)|Marksman]],
*Mind(₴) - classes included: [[SRD:Psion|Psion]], [[SRD:Psychic Warrior|Psychic Warrior]], [[SRD:Soulknife|Soulknife]];
*Pilot(♦) - classes included: [[SRD:Fighter|Fighter]];
*Police(L) - classes included: [[SRD:Monk|Monk]]; [[Biotic Vanguard (3.5e Class)|Biotic Vanguard]],
*SEAL(¥) - classes included: [[Bounty Hunter (3.5e Class)|Bounty Hunter]]
*Smith(₪) - classes included: [[Battlesmith (3.5e Class)|Battlesmith]], [[Puppeteer (3.5e Class)|Puppeteer]]
*Warrior(₩) - classes included: [[SRD:Barbarian|Barbarian]], [[SRD:Soulknife|Soulknife]]; [[Autoplate Pilot (3.5e Class)|Autoplate Pilot]]
 
<!--Poss. state classes instead of guilds-->
===Government===
Always lawful.
===Arts & Entertainment and Arts=== '''Theatre:'''*Lesser: *Moderate: *Greater:
'''Librarys:''' For each sequential day (after first), must make a Will save of (noted [[SRD:DC|DC]] +5 each day(culminates), -1 per 4HD, -1 per 5 concentration skill modifiers) each day, to continue study. Is negated if one spends a day doing something else between each sturdy day.
*Specialised: After one setion, and a search check DC above 20 (or a guide), gain a non-permanent +10 circumstance bonus to museums' craft, knowledge, psicraft, or spellcraft speciality that can include secrets.
===Power Source===
 
'''Dark Energy:''' Derived from dark matter
 
'''Incinerator:''' Burns waist material
 
'''Magnetic:'''
===Life Support==='''Nuclear:'''*fission*fusion
'''AgriculturePetro:'''Explodes ancient waist material*solid:*liquid:
'''HusbandrySolar:'''
'''Ventilation SystemThermal:'''Uses heat form planet cores, or stars.*Planet Core*Star
===Industry===
'''Engine Building:'''
 
===Power Source===
 
'''Hydrogen:'''
 
'''Incinerator:'''
 
'''Magnetic:'''
 
'''Nuclear:'''
 
'''Petro:'''
 
'''Solar:'''
 
'''Thermal:'''
 
===Guild Houses===
 
<!--Poss. state classes instead of guilds-->
===Shops===
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