Difference between revisions of "Minor Fixes (Legend Variant Rule)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m
m
Line 25: Line 25:
 
*Each round when in plain sight (without [Concealment] or [Cover]) you take a -3 cumulative penalty to Stealth checks.
 
*Each round when in plain sight (without [Concealment] or [Cover]) you take a -3 cumulative penalty to Stealth checks.
 
*People actively searching for stealthed or [Invisible] creatures may take a Move action to search for a stealthed creature with a Perception check (DC equal to 10 + opposing creature's modified stealth modifier). The individual searching must have line of sight to where their opponent is or the attempt automatically fails.
 
*People actively searching for stealthed or [Invisible] creatures may take a Move action to search for a stealthed creature with a Perception check (DC equal to 10 + opposing creature's modified stealth modifier). The individual searching must have line of sight to where their opponent is or the attempt automatically fails.
 +
 +
=== Healing ===
 +
 +
*Abilities or effects that would increase this ability's healing do so only once per [Round].
  
 
----
 
----

Revision as of 23:07, 24 February 2014

Homebrew.png
Author: Ghostwheel (talk)
Date Created: January 16, 2013
Status: Complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article

Minor fixes to the game that make sense.

Minor Fixes

There are a number of things in Legend that aren't quite as "right" as they should be. This is a list of various things to fix those small problems.

Miscellaneous Bonuses

  • Any untyped bonuses to AC do not stack with each other (though they stack with all other types of bonuses).

Barbarian Class - Path of War (Dervish Track)

  • Switch the 2nd and 3rd circles of the track.

Stealth skill

  • You automatically fail your Stealth check if you lack [Concealment] or [Cover] to your target, or if you target is not distracted.
  • Upon reaching 10 ranks in Stealth you gain the ability to hide even without [Concealment] or [Cover].
  • Each round when in plain sight (without [Concealment] or [Cover]) you take a -3 cumulative penalty to Stealth checks.
  • People actively searching for stealthed or [Invisible] creatures may take a Move action to search for a stealthed creature with a Perception check (DC equal to 10 + opposing creature's modified stealth modifier). The individual searching must have line of sight to where their opponent is or the attempt automatically fails.

Healing

  • Abilities or effects that would increase this ability's healing do so only once per [Round].

LegendVariant Rules

Ghostwheel's Homebrew (310 Articles)
Ghostwheelv
AuthorGhostwheel +
IdentifierLegend Variant Rule +
RatingUndiscussed +
SummaryMinor fixes to the game that make sense. +
TitleMinor Fixes +