Difference between revisions of "Talk:Bloodsteel (3.5e Equipment)"
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== Ratings == | == Ratings == | ||
+ | {{Rating |rater=Eiji-kun | ||
+ | |rating=oppose | ||
+ | |reason=I really misread this article. What I originally thought was "Vampiric Touch the Metal", and that you stab someone with a longsword and gain 1-8 temporary hp. Pretty cool, I can dig it. I thought it just botched trying to explain the pricing of this material. | ||
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+ | Then I figured it out with Gan. Oh. Oh dear. | ||
+ | }} | ||
{{Rating |rater=Ganteka Future | {{Rating |rater=Ganteka Future | ||
|rating=oppose | |rating=oppose |
Latest revision as of 02:08, 6 May 2018
Ratings[edit]
Eiji-kun opposes this article and rated it 0 of 4. | |
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I really misread this article. What I originally thought was "Vampiric Touch the Metal", and that you stab someone with a longsword and gain 1-8 temporary hp. Pretty cool, I can dig it. I thought it just botched trying to explain the pricing of this material.
Then I figured it out with Gan. Oh. Oh dear. |
Ganteka Future opposes this article and rated it 0 of 4. | |
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Hooboy. It took me a bit of reading and deciphering to figure this one out, and after some math we've learned that the damage growth is exponential for weapons, the armor, well, a level 10 fighter with 100 HP that gets knocked down to half HP while wearing his 11,700 gp bloodsteel half-plate gains +14 to his AC. Have squire hold shield to recharge. It is interesting, but mechanically it just doesn't work. |
It looks interesting but
I have no idea how I am to calculate the cost on these things. -- Eiji-kun (talk) 19:50, 5 May 2018 (MDT)