Difference between revisions of "Void Ray (3.5e Spell)"

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<onlyinclude>{{3.5e Spell
 
<onlyinclude>{{3.5e Spell
 
|name=Void Ray
 
|name=Void Ray
|school=Conjuration
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|school=Evocation
 
|school2=Necromancy
 
|school2=Necromancy
 
|subschool=
 
|subschool=
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|summary=You fire a destructive beam of negative energy that can cleave through multiple targets.}}
 
|summary=You fire a destructive beam of negative energy that can cleave through multiple targets.}}
  
This spell conjures a focused ray of destructive negative energy from the caster's outstretched hand. When you cast this spell, and whenever you concentrate on this spell, make a ranged touch attack against a valid target within range. On a successful hit, the struck creature takes 1d6 damage per caster level, half of the damage is typeless damage and the other half is negative energy. This negative energy does not heal undead or other creatures healed by it, but does not damage them.  
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This spell creates a focused ray of destructive negative energy from the caster's outstretched hand. When you cast this spell, and whenever you concentrate on this spell, make a ranged touch attack against a valid target within range. On a successful hit, the struck creature takes 1d6 damage per caster level, half of the damage is typeless damage and the other half is negative energy. This negative energy does not heal undead or other creatures healed by it, but does not damage them.  
  
 
Upon reducing a creature to 0 or fewer hit points with void ray, you may immediately make a ranged touch attack against another target within range. You must choose the nearest target to the initial creature. You may do so repeatedly in a round if you bring down several creatures consecutively.  
 
Upon reducing a creature to 0 or fewer hit points with void ray, you may immediately make a ranged touch attack against another target within range. You must choose the nearest target to the initial creature. You may do so repeatedly in a round if you bring down several creatures consecutively.  

Revision as of 21:03, 16 April 2022

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Author: Leziad (talk)
Date Created: 31st January 2022
Status: Complete
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Void Ray
Evocation / Necromancy [Darkness]
Level: Sorcerer/Wizard 8
Components: V, S
Casting time: Standard Action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: Concentration (up to 3 rounds)
Saving Throw: None
Spell Resistance: No

This spell creates a focused ray of destructive negative energy from the caster's outstretched hand. When you cast this spell, and whenever you concentrate on this spell, make a ranged touch attack against a valid target within range. On a successful hit, the struck creature takes 1d6 damage per caster level, half of the damage is typeless damage and the other half is negative energy. This negative energy does not heal undead or other creatures healed by it, but does not damage them.

Upon reducing a creature to 0 or fewer hit points with void ray, you may immediately make a ranged touch attack against another target within range. You must choose the nearest target to the initial creature. You may do so repeatedly in a round if you bring down several creatures consecutively.



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Leziad's Homebrew (4521 Articles)
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Facts about "Void Ray (3.5e Spell)"
Article BalanceHigh +
AuthorLeziad +
ComponentV + and S +
DescriptorDarkness +
Identifier3.5e Spell +
LevelSorcerer/Wizard 8 +
RangeMedium +
RatingUndiscussed +
SchoolEvocation + and Necromancy +
SummaryYou fire a destructive beam of negative energy that can cleave through multiple targets. +
TitleVoid Ray +