SRD5:Nightmare
From Dungeons and Dragons Wiki
This material is published under the OGL |
Nightmare | ||||||||||||
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Large Fiend, Neutral Evil | ||||||||||||
Armor Class: 13 (natural armor) | ||||||||||||
Hit Points: 68 (8d10+24) | ||||||||||||
Speed: 60 ft., fly 90 ft. | ||||||||||||
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Damage Immunity: fire | ||||||||||||
Senses: passive Perception 11 | ||||||||||||
Languages: understands Abyssal, Common, and Infernal but can't speak | ||||||||||||
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.
Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. ActionsHooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8+4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa. |
A nightmare appears as a black horse with flames in its mouth, main, tail and encompassing its hooves. |
The material in this box is unofficial, and is not quoted from a SRD or published material. |
Sources
Facts about "Nightmare"
Alignment | Neutral Evil + |
CRval | 3 + |
Canon | true + |
Challenge Rating | 3 + |
Creature Name | Nightmare + |
Experience Points | 700 + |
Features | Confer Fire Resistance +, Illumination +, Hooves +, Ethereal Stride + and {{{feature1}}} + |
Hit Dice | 8d10+24 + |
Hit Points | 68 + |
Name | Nightmare + |
Size | Large + |
SortText | Nightmare 5e + |
Title | Nightmare + |
Type | Fiend + |